boltshot charged shot is overpowered in CQC

when a kid on small maps can go 25 and whatever on infinity slayer only using charged shot boltshot…

its a pocket shotgun

personally though i dont mind the boltshot overall its only the charged shot in cqc that bugs me

i mean look at the plasma pistol for example. it has a overcharge or charged shot and it doesnt instant kill people in cqc

what do you guys think is a good way to balance the weapon

because the pocket shotgun has to go

It was specifically said that the Boltshot overcharged power was like a mini shotgun… Not much of problem since I hardly come across it

No spawn weapon should be 1 shot 1 kill, they must find a way to fix it or remove from the loadout.

> It was specifically said that the Boltshot overcharged power was like a mini shotgun… Not much of problem since I hardly come across it

Its not a big deal at all. People need to stop rushing and trying to beatdown everyone. Then maybe you wont get a boltshot to the face. Its very very easy to avoid and counter to get the kill.

Plus, im sure the boltshot is working as 343i intended it to. Why change something that isnt broke?

more like i got rushed or the kid camped around the corner with promethean vision

basically he was running around the whole game using the boltshot like a primary
-.-

instead of crying on the internet, why not learn to use the boltshot yourself?

it sounds like you keep getting served and are still in shock over it.

The only reason I have a problem with it is because even if I’m out of range of the 1hk, they can still usually get my shields down with it then they just treat it like a noob combo and 1 shot me with their rifle.

The gun just doesn’t punish the player enough for not being able to land the 1hk.

> The only reason I have a problem with it is because even if I’m out of range of the 1hk, they can still usually get my shields down with it then they just treat it like a noob combo and 1 shot me with their rifle.
>
> The gun just doesn’t punish the player enough for not being able to land the 1hk.

The real boltshot pros just take the shields down (if they don’t outright kill you) and then pop your head open with the last 5 shots.

> instead of crying on the internet, why not learn to use the boltshot yourself?
>
> it sounds like you keep getting served and are still in shock over it.

stooping down to someone’s level doesn’t fix the problem

Boltshot is a cheap noob weapon. It should work like a mauler, meaning charge shot+melee should get a kill, not just a shot.

What nonsensical logic dictates that a secondary weapon should be able to easily beat specialist CQC weapons like the sword, scattershot or even the shotgun?

It’s just a testament to one of 343i’s many bad gameplay design choices. What can we do? They are unreasonable. We ask for a beta, they deny us, we get an unpolished MP product, complete with lag spikes and multiple server crashes.

> > The only reason I have a problem with it is because even if I’m out of range of the 1hk, they can still usually get my shields down with it then they just treat it like a noob combo and 1 shot me with their rifle.
> >
> > The gun just doesn’t punish the player enough for not being able to land the 1hk.
>
> The real boltshot pros just take the shields down (if they don’t outright kill you) and then pop your head open with the last 5 shots.

the boltshot’s overcharge should only take down your shields

Yes it is and I love the Boltshot, when people are stupid enough to continually rush the lift in Adrift/Abandon when I’m waiting up top with my Boltshot, I’ll keep using it. When I can Jetpack to the top of the lift in Abandon and then drop down on people wandering around up top and Boltshot them, I’ll keep using it. The same goes for Haven and people who drop down from the upper levels along the outer corridors. Until people wise up I’ll be using the Boltshot.

> Boltshot is a cheap noob weapon. It should work like a mauler, meaning charge shot+melee should get a kill, not just a shot.
>
> What nonsensical logic dictates that a secondary weapon should be able to easily beat specialist CQC weapons like the sword, scattershot or even the shotgun?
>
> It’s just a testament to one of 343i’s many bad gameplay design choices. What can we do? They are unreasonable. We ask for a beta, they deny us, we get an unpolished MP product, complete with lag spikes and multiple server crashes.

More like whining. Use better strategy. Next you’re going to say the Plasma pistol is cheap and noobish.

Do you know anything about game production? You are simply whining like a 5 year old on christmas. I would imagine no beta because the game was not ready for the public. They rebuilt a great portion of the game for scratch. It is not bad design when you cry and whimper cause you cannot adapt to the game.

My only issue with the boltshot is the instant reload.

> > > The only reason I have a problem with it is because even if I’m out of range of the 1hk, they can still usually get my shields down with it then they just treat it like a noob combo and 1 shot me with their rifle.
> > >
> > > The gun just doesn’t punish the player enough for not being able to land the 1hk.
> >
> > The real boltshot pros just take the shields down (if they don’t outright kill you) and then pop your head open with the last 5 shots.
>
> the boltshot’s overcharge should only take down your shields

Of course the issue with that is then there would be no reason to choose it over the PP. The charged shot doesn’t even home in on people like the PP.

It just needs less range. That thing gets 1SKs from ridiculous ranges. It gets from a further range than the scattershot ffs.

Its cheap weapon that promotes bad gameplay. You are rewarded for hiding, watching your radar, and popping out to get a one shot kill. Its a pistol man cmon…

Boltshot in Halo 4 is what the Sawed off shotgun was to Gears of War 3. It’s not fun to use, unless you are just trying to troll people and dwindle the war games population.

> > > > The only reason I have a problem with it is because even if I’m out of range of the 1hk, they can still usually get my shields down with it then they just treat it like a noob combo and 1 shot me with their rifle.
> > > >
> > > > The gun just doesn’t punish the player enough for not being able to land the 1hk.
> > >
> > > The real boltshot pros just take the shields down (if they don’t outright kill you) and then pop your head open with the last 5 shots.
> >
> > the boltshot’s overcharge should only take down your shields
>
> Of course the issue with that is then there would be no reason to choose it over the PP. The charged shot doesn’t even home in on people like the PP.

the boltshot can kill people faster(takes fewer shots to kill) then the plasma pistol after thier shields are down

> Its cheap weapon that promotes bad gameplay. You are rewarded for hiding, watching your radar, and popping out to get a one shot kill. Its a pistol man cmon…
>
> Boltshot in Halo 4 is what the Sawed off shotgun was to Gears of War 3. It’s not fun to use, unless you are just trying to troll people and dwindle the war games population.

I personally love using the with some other weapon. If they want a melee battle they can get a mouth full of whatever the boltshot shoots.

It is a cheap weapon and for some reason everyone I play with in regicide seems to use em lol.

I do think Boltshots need to be nerfed a bit but I’m not gonna old my breath.

> > Boltshot is a cheap noob weapon. It should work like a mauler, meaning charge shot+melee should get a kill, not just a shot.
> >
> > What nonsensical logic dictates that a secondary weapon should be able to easily beat specialist CQC weapons like the sword, scattershot or even the shotgun?
> >
> > It’s just a testament to one of 343i’s many bad gameplay design choices. What can we do? They are unreasonable. We ask for a beta, they deny us, we get an unpolished MP product, complete with lag spikes and multiple server crashes.
>
> More like whining. Use better strategy. Next you’re going to say the Plasma pistol is cheap and noobish.
>
> Do you know anything about game production? You are simply whining like a 5 year old on christmas. I would imagine no beta because the game was not ready for the public. They rebuilt a great portion of the game for scratch. It is not bad design when you cry and whimper cause you cannot adapt to the game.
>
> My only issue with the boltshot is the instant reload.

LOL really now? No I’m not going to complain about the PP, because the tracking was nerfed so it doesn’t easily nullify the roles that power weapons play. The boltshot does exactly that, it can beat scattershot, sword and shotty easily, particularly the first 2, and you can spawn with it every damn time, how is that balance?

I know how game production works better than you do, I can ASSURE you. Really? 3.5 years and the beta wasn’t ready for the public? The biggest budget Microsoft have ever thrown at a game, and we couldn’t have a beta? Even though Gears, Ghost Recon and a bunch of smaller franchises can afford it?
We have a game that didn’t register stats for several days, has had multiple server crashes, a non-existant file browser and non-competitive default settings, take a look at the threads on the front page for proof. A beta could have fixed the majority if not ALL of these problems.

Adapt? LOL please, your bad arguments and crap buzzwords don’t justify the fact that this game’s population numbers have dropped like a stone and that the game is anything but an arena shooter, which is what Halo multiplayer is if I recall correctly.

You have no idea how a Halo game should be designed, do not instruct me how it should work when you can’t even say why I’m wrong.

Boltshot negates the role of CQC power weapons, it’s cheap and requires no skill. The reason a shotty is balanced is because it’s a power weapon, to earn the luxury of dominating CQC combat you have to earn it by beating other players to get the weapon. Boltshot completely nullifies the need to do so, your move. Tell me why I’m wrong. Try and do it without resulting to using your little buzzwords this time.