Bloom…why?

Take the bloom off. Halo is not meant for bloom. If you want to save the player base, just remove it completely.

Honestly, we’ve been through this already…

Fun fact: Every Halo game has had bloom, some just hid it.

Hmm. Firing at a distance and having bullet spread I can see. But reticle bloom is changing my pattern. In many of the other titles, I could work the spread, but this one I literally cannot tell when my bullets are going. Missing many kill shots even when letting bloom reset.

I don’t see it, but am open to showing some examples? I see the reticle bloom and have tested it and it is wildly inaccurate. Still going 20-10 on some games, but I just don’t like this. Feels like reach error repeat.

> 2535452387883664;2:
> Fun fact: Every Halo game has had bloom, some just hid it.

While true the bloom in prior games is less significant except for Reach). In this they created unbalanced weapons across the board and their solution was to just add Excessive bloom to everything.

it’s lazy and it shows just how poorly constructed the sandbox is so far.