Blood shed

I make some natural maps in forge that are mostly for slayer, but this time I thought I’d make one for invasion and try to remake the invasion gametype. As I was building it I thought, well might as well include the other gametypes, and added the ctf, and stronghold stuff.
To me, the map had kind of a classic feeling, but kept some newer halo 5 feeling as well. How ever I’m… different, so I thought I’d put it out here for people to judge for themselves. This map is called Blood shed.
The map is kind of asymmetrical but still kinda balanced so that casuals and most competitive players can enjoy it, similar to some reach maps in my opinion. Red team has the high grounds with a shade turret on the edge of the cliff but blue team has a sniper rifle and a saw to counter attack it. Both sides have a warthog and plasma rifle.

Here are some pictures.
Caves
Red field
Clif above blue field
Hill
Sniper
Blue valley
Clif view

Feel free to post constructive criticism and please let me know if you find a problem.