Firstly, the game controls. Just like in the first beta back in the summer, they are still awful. I mean, left trigger to select unit cards? This button was to speed up navigation around the map in Halo Wars 1. Not only that, rather than scrolling through the cards using left and right you have to press up and down for some reason to get the two cards in the middle… why not just make it so you can scroll through regularly? These are only minor issues though, to be fair the real problem is with the gameplay and game logic.
What I was hoping for in this beta was the ability to test out all the units & unit upgrades against friends or just against the AI. Unfortunately what we have right now is a stupid ‘card’ and ‘pack’ based game type which isn’t even worth trying out because when the full game comes out, it is going to be so dominated by pay-to-win kids who buy the virtual card packs for real life money that it will be unplayable for average people. Nobody wants to play these stupid gametypes, especially not online… aren’t they making enough money from Halo 5 Warzone? Please, for the sake of the player base, keep this stupid pay-to-win crap out of Halo Wars 2.
We got to play a gametype called domination in the first beta back in the summer… which ironically is the exact same as Blitz only you actually had to work with your teammate, build your own base, make and upgrade your own units, none of which you can do in Blitz. This is how this game type and Halo Wars should be played and how ‘Blitz’ should be made in the actual game, but instead they’ve changed it for the worse, no surprise, and now we’ve got this pay-to-win card and pack crap which isn’t even half of what Domination was in the first beta. And believe me, whatever we say about this game-type, they will not change it. Its involves money making, that’s why.
It just goes to show that game companies no longer take feedback, positive or negative from the community. They just focus their games on making as much money as possible through micro transactions. They literally went: “Hey how can we make money from domination?” “I know! Add packs and cards!” Like we haven’t seen it happen before in other games. Look what Halo 5 Warzone has become, FIFA 17, CSGO, just to name a few. All feature micro transactions to buy packs and cards just like this game will. Why can’t they actually do some work and make dlc map packs or different unit skins for real money? If there has to be micro transactions in the game then why can’t 343 think of another idea rather than the same stupid card and packs idea? Laziness.
Honestly, with just a month to launch, I’m already fearing the worst after playing this first pathetic game mode. The new features are woeful and the idea of pay-to-win puts me off buying the game entirely. Hopefully they release the skirmish and deathmatch game modes in the beta soon so we can test features in the game that we should be able to test now, as I shall not be playing blitz again.