You need to fix this ASAP…
Bliterbacks can only be hit by infrantry and anti-air when planted they can’t be hit by cyclops or flamers. This has cost me a number of games now and is ridiculous that this is still around from the first patch considering I raised it the same day the patch released!
> 2533274793832786;1:
> You need to fix this ASAP…
>
> Bliterbacks can only be hit by infrantry and anti-air when planted they can’t be hit by cyclops or flamers. This has cost me a number of games now and is ridiculous that this is still around from the first patch considering I raised it the same day the patch released!
So you are saying cyclops’s and flamers can’t attack them when locked down on the ground? If so then yeah. That’s messed up.
> 2533274820642782;2:
> > 2533274793832786;1:
> > You need to fix this ASAP…
> >
> > Bliterbacks can only be hit by infrantry and anti-air when planted they can’t be hit by cyclops or flamers. This has cost me a number of games now and is ridiculous that this is still around from the first patch considering I raised it the same day the patch released!
>
> So you are saying cyclops’s and flamers can’t attack them when locked down on the ground? If so then yeah. That’s messed up.
Exactly, also I don’t think anti-air does as much damage when they are locked down, so they are incredibly hard to kill.
can you provide a screen shot please, but if so yes this is a pretty bad bug and I recommend taking it to the support sections.
> 2533275008945864;4:
> can you provide a screen shot please, but if so yes this is a pretty bad bug and I recommend taking it to the support sections.
Sorry no screenshot, but it’s blatantly obviously when you come up against it.
> 2533274793832786;3:
> > 2533274820642782;2:
> > > 2533274793832786;1:
> > > You need to fix this ASAP…
> > >
> > > Bliterbacks can only be hit by infrantry and anti-air when planted they can’t be hit by cyclops or flamers. This has cost me a number of games now and is ridiculous that this is still around from the first patch considering I raised it the same day the patch released!
> >
> > So you are saying cyclops’s and flamers can’t attack them when locked down on the ground? If so then yeah. That’s messed up.
>
> Exactly, also I don’t think anti-air does as much damage when they are locked down, so they are incredibly hard to kill.
Wow. I’ll have to test this but yeah that is a major bad glitch… They should definitely become vehicles for all intensive purposes when locked down.
I had a Blisterback setup underneath the map on Ashes near my base. I couldn’t kill it and it kept shooting at my base.
> 2533274793832786;3:
> > 2533274820642782;2:
> > > 2533274793832786;1:
> > > You need to fix this ASAP…
> > >
> > > Bliterbacks can only be hit by infrantry and anti-air when planted they can’t be hit by cyclops or flamers. This has cost me a number of games now and is ridiculous that this is still around from the first patch considering I raised it the same day the patch released!
> >
> > So you are saying cyclops’s and flamers can’t attack them when locked down on the ground? If so then yeah. That’s messed up.
>
> Exactly, also I don’t think anti-air does as much damage when they are locked down, so they are incredibly hard to kill.
When they are locked down they revert to vehicle class,so of course it wouldn’t do as much damage
I think I’ve had this issue where my Blisterbacks “deploy” while still in the air. It looks so wonky, I really hope they fix it soon.