-Yoinking!- love it,
the pistol is a 4 shot now
while the DMR remains 5…
make the DMR 4 also and i think this game will have the classic halo touch to it that i really felt like it was missing up until now.
-Yoinking!- love it,
the pistol is a 4 shot now
while the DMR remains 5…
make the DMR 4 also and i think this game will have the classic halo touch to it that i really felt like it was missing up until now.
> Yoink! love it,
>
> the pistol is a 4 shot now
>
> while the DMR remains 5…
>
> make the DMR 4 also and i think this game will have the classic halo touch to it that i really felt like it was missing up until now.
With the ROF on the DMR 5 is fine. The pistol should be 6 shots IMO. It would balance the fast ROF on it.
It’s a little much I think. I mean I’m even able to shoot people from the maxium range of the shotgun and then finish them up with a single melee. That’s a little crazy I think and should be tone down. 2 shot Pistol and a melee doesn’t seem fair either.
Absolutely love it!
> make the DMR 4 also and i think this game will have the classic halo touch to it that i really felt like it was missing up until now.
Yeah, but then there would need to be changes on the movement, otherwise this game will turn into a who saw who first wins game.
120% Speed
125% Jump
200% gravity
Strafing is a legitimate strategy that has always been In Halo.
But with Reach’s turtle moving speed, it doesn’t work!