Blaze of Glory

I am not quite sure where to post this question I am wondering how the Blaze of Glory works you load it with a single shell so why is it that after every shot it eject a shell it should only have yo eject a shell after 5 shots and why is it the shell it eject looks like a regular shell wile the one you put in dos no

I am hoping that this weapon will be in Halo Infinite’ campaign I would like to see how effective it is on the Flood that is if we end up fighting them agian

This goes in the Halo 5 section since it’s referring to the Blaze of Glory weapon in Blue Team. But for the part that’s relevant, we don’t know if the flood is guaranteed to return, but maybe the wildlife will work in a similar manner and could have the same effect.

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> I am not quite sure where to post this question I am wondering how the Blaze of Glory works you load it with a single shell so why is it that after every shot it eject a shell it should only have yo eject a shell after 5 shots and why is it the shell it eject looks like a regular shell wile the one you put in dos no
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> I am hoping that this weapon will be in Halo Infinite’ campaign I would like to see how effective it is on the Flood that is if we end up fighting them agian

Likely an error in development, the animation might have set to put in the max number of shells, but the loop cycle possibly didn’t work right. As for why the shell looks different? Possibly a glitch that no one thought anyone would notice or something. I dunno, Halo 5 is kind of all over the place in terms of problems ranging from lore friendliness to graphics and game play.

I want weapon variants to disappear: no to the normalization of the sandbox.

Realistically, it’d be the Flood’s absolute bane. We’re talking about what’s basically a CE shotgun made even deadlier.