What is everyone’s concerns for Halo Infinite and the upcoming flights? Any aspect of the game, from gameplay, stability, customization, story, monetization, etc. basically everything. For me, it what 343 is going to be focusing the most on. Console or pc, is the other on going to be neglected more than the other? Monetized vs. earned content, which one is going to be prevalent. Let me know what you guys think!
I’m not sure I have any huge concerns. It looks great.
We don’t know a lot about the story, I guess. But that’s a good thing after Halo 5’s pre-hype direction shift.
They look to be doing service to both consoles and PC.
I don’t have a problem with the free to play / microtransaction model. It’s up to 343 to make me reach for my wallet.
There is so much I’m looking forward to finding out though. The ranking system (I’m not that good - but I am a stats nerd), Forge, customs, scripting, the backend API (nerd again). Upside >>> Downsides.
My concerns primarily lie with enemy highlighting, and whether multiplayer follows in the footsteps of Halo 5’s multiplayer and sacrifices fun for making everything revolve around E-sports.
My biggest concern is not being able to take off work to binge Infinite depending on when it releases during the holiday season.
There’s nothing I’m worried about personally. But if I had to choose an aspect of the game im mostly hoping is done justice, would be the content at launch.
I know its going to be a great game. Judging by what I’ve seen. I also hope that the seasonal battle passes are good enough to justify me throwing down a couple of dollarydoos.
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> My biggest concern is not being able to take off work to binge Infinite depending on when it releases during the holiday season.
I know right.
I’m just writing out work roster for Sep 13-Nov 7… and I don’t know what to do.
Arrrrgh!