Let me start of by saying that you, 343 Industries, have done a ridiculously amazing job. I’m not much for hyperbole, but you have made a better Halo than Bungie could have ever dreamed of–and those games were extraordinary, too.
I have to say, though, Big Team is considerably less enjoyable now that all objective games have been removed from the playlist. In Halo: Reach, it was the combination of a large, action-packed battlefield, pure Slayer, and strongly cooperative play that ensured the mode’s variety and infinite freshness.
Also, giving Griffball back its own playlist would make a lot of people really very happy, and this would include me.
Agree 100%. There are those who think this game is dead, but I say: Let’s improve and tailor this game to include what has gone over beyond well in the past.
And that includes Grifball and Big Team Objectives. Both of those were truly masterful modes, and I really hope 343i will continue their run into Halo 4.
> This post is offensive. If someone votes no they are calling themselves stupid.
Calm down, he’s just showing a bit of enthusiasm. If you really are offended, you would have taken the official route (notify the mods) rather than go off on a rant on his post.
> …And griffball sucks btw.
OI! That’s personal, mate! Me and you, grifball court, whenever Grifball is introduced for Halo 4. Then you’ll see what you’ve missed out on.
We do not allow biased polls on the forums. Feel free to recreate this poll with options that don’t force people to insult themselves in order to express their opinion.