Big team variants

In big team battle currently we have two variants the heavies and the regulars, problem is in a heavy variant half the vehicles are useless.(Try getting into a revenant on cragmire) . So what I propose is 4 variants on big team battle they are as follows: Big team air, Big team heavy, Big team light and big team reg.

Big team air:

Big team air consists of an abundance of falcons, banshees, wraiths, revenants. Why wraith and revenants? Because currently the tank and gauss hog can easily take down a falcon or banshee. Also these maps will not have laser on them due to the falcons inability to dodge .

Big team heavy:

Big team heavy will consist of the usually gauss hogs, tanks and wraiths.

Big team light:

Big team light would consist of and abundance if rocket/chain warthogs, ghost. Revenants would be the most powerful vehicle put on ‘light maps’.

Big team regular:

Consists of 1 or 2 warthogs and focuses almost 100% on gunplay rather than vehicle control.

Any additional idea are welcome.

Yes! Heavies is incredibly hectic.

Nice post man good ideas.