Big Team Battle Problems

-You cannot clamber on everything like certain rocks.

-Map too open to the point where the sniper is too overpowered.

-Radar has always been an issue esp now in big team since the maps are bigger

-Maps are not memorable like Valhalla or Guardian.

Come on 343…

Also, to add, the rewarded req points at the end is not enough compared to the other game modes. The time spent in a BTB game is too great for too few points.

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> Also, to add, the rewarded req points at the end is not enough compared to the other game modes. The time spent in a BTB game is too great for too few points.

They changed the amount earned.

<mark>Do not bump posts.</mark>

Where are the vehicles like the tank and banshee?

Why has this game been out 5 months and there is no doubles playlist? Why is there no BR Slayer? Why are there only 4 Warzone maps? Why does Big Team only have 5 maps, 2 of which (Basin, Deadlock) are ‘what were they thinking’ bad? Why is it that since release almost every new map is a variant?

Observe the map quality on previous Halo titles. The forge maps in the rotation on Halo 4 alone are better than any map on 5. Reach had amazing forge maps. Halo 5 has the best physics/gameplay to date and yet Call of Duty has better playlists and maps. What is going on? Is there dissension within the company?