Seriosuly I used ot love the playlist but now it seems it has become a HEAVIES only playlist, please 343 lower the weigth on this gametype it is fun every now and then but not when you have to play it 24/7
More like big team god awful. I quit all five games I played tonight because they were heavy. Someone needs to take the community map makers out back and beat them with a hose.
Jeez, Heavies just came out today. I’m sure after awhile the weight will go down.
> Jeez, Heavies just came out today. I’m sure after awhile the weight will go down.
That it came out today does not mean it has to appear 100% of the time in the voting sessions, out of several games I have played today I had to play heavies 90% of the time in awfull maps.
I actually didn’t see Heavies as much. Played maybe three games of it. Had a lot of searching have everyone vote other and it didn’t appear in the second set.
> I actually didn’t see Heavies as much. Played maybe three games of it. Had a lot of searching have everyone vote other and it didn’t appear in the second set.
I played a total of 10 games just now out of wich 7 were BTB Heavies.
Really? In the games I’ve played tonight so far it’s show up as 1 of the 6 voting options only.
Weird how that works out…
so, you’re saying that my friends maps are bad?
how dare you sir, i can honestly say that the majority are -Yoinking!- great.
> Jeez, Heavies just came out today. I’m sure after awhile the weight will go down.
Alot of people will be playing BTB just for this. People will vote for it alot less as time goes by. Its weighting will probly be reduced also.
> so, you’re saying that my friends maps are bad?
>
> how dare you sir, i can honestly say that the majority are -Yoinking!- great.
You know a MAP is awfull when it lags because of the sheer ammount of objects placed on it, one of the maps I played in was laggy as hell and the pieces would “blink as if two objects were trying to traspass eachother” all game long.
> > so, you’re saying that my friends maps are bad?
> >
> > how dare you sir, i can honestly say that the majority are -Yoinking!- great.
>
> You know a MAP is awfull when it lags because of the sheer ammount of objects placed on it, one of the maps I played in was laggy as hell and the pieces would “blink as if two objects were trying to traspass eachother” all game long.
which map was that because i know asphalt and rasu don’t suffer from this, delta facality does but you have practically be outside of the map to see it.
the only bad ones that made it in, from what i’ve played on are typhoon and cragmire, thats it.
> Which map was that because i know asphalt and rasu don’t suffer from this, delta facality does but you have practically be outside of the map to see it.
>
> the only bad ones that made it in, from what i’ve played on are typhoon and cragmire, thats it.
Let me see if I can find it on my recent gamelist, ah yes Delta Facility was the one, and no you dont have to be practically outside the map for it to suffer this, just being inside your base is enough to have the map begin to flash as I described.
> > which map was that because i know asphalt and rasu don’t suffer from this, delta facality does but you have practically be outside of the map to see it.
> >
> > the only bad ones that made it in, from what i’ve played on are typhoon and cragmire, thats it.
>
> LEt me see if I can find it on my recent gamelist, ah yes Delta Facility was the one, and no you dont have to be practically outside the map for it to suffer this, just being inside your base is enough to have the map begin to flash as I described.
which map was blinking all game long?
and practically doesn’t mean you have to be outside of the map, just at the very edge on the verge of being outside of the map, such as a very very fare back corner.
> > > which map was that because i know asphalt and rasu don’t suffer from this, delta facality does but you have practically be outside of the map to see it.
> > >
> > > the only bad ones that made it in, from what i’ve played on are typhoon and cragmire, thats it.
> >
> > LEt me see if I can find it on my recent gamelist, ah yes Delta Facility was the one, and no you dont have to be practically outside the map for it to suffer this, just being inside your base is enough to have the map begin to flash as I described.
>
> which map was blinking all game long?
>
> and practically doesn’t mean you have to be outside of the map, just at the very edge on the verge of being outside of the map, such as a very very fare back corner.
I allready said it was Delta Facility.
> > > > which map was that because i know asphalt and rasu don’t suffer from this, delta facality does but you have practically be outside of the map to see it.
> > > >
> > > > the only bad ones that made it in, from what i’ve played on are typhoon and cragmire, thats it.
> > >
> > > LEt me see if I can find it on my recent gamelist, ah yes Delta Facility was the one, and no you dont have to be practically outside the map for it to suffer this, just being inside your base is enough to have the map begin to flash as I described.
> >
> > which map was blinking all game long?
> >
> > and practically doesn’t mean you have to be outside of the map, just at the very edge on the verge of being outside of the map, such as a very very fare back corner.
>
> I allready said it was Delta Facility.
no because delta facility doesn’t disco all game long …
also, performance does not make the map bad, it maybe an annoyance but it is a problem with reachs engine and not the map itself, the map plays great, well designed and went through alot of testing, i know because i was there, its not the maps fault that the engine doesn’t like to many objects being there …
> no because delta facility doesn’t disco all game long …
>
> also, performance does not make the map bad, it maybe an annoyance but it is a problem with reachs engine and not the map itself, the map plays great, well designed and went through alot of testing, i know because i was there, its not the maps fault that the engine doesn’t like to many objects being there …
In my case it did dico most of the game, and it lagged badly, and yes poor map performance makes a map bad, it does not matter if the level is well designed if playing on it is annoying because of the lag issuesthe map can cause.
In any case i think we are derraling the thread here, this thread is NOT about the maps on wich I only stated my Opinion, it is about BTB becomming BTB Heavies.
I do enjoy playing heavies every now and then like it happened in H# but not when I am forced to play it over and over again consecutively, as I stated out of 10 games I played today 7 were BTB Heavies.
It doesnt help either that the option comes up 100% of the times and in some occasions it has 2 out of the 3 voiting options covered.
> > no because delta facility doesn’t disco all game long …
> >
> > also, performance does not make the map bad, it maybe an annoyance but it is a problem with reachs engine and not the map itself, the map plays great, well designed and went through alot of testing, i know because i was there, its not the maps fault that the engine doesn’t like to many objects being there …
>
> In my case it did dico most of the game, and it lagged badly, and yes poor map performance makes a map bad, it does not matter if the level is well designed if playing on it is annoying because of the lag issuesthe map can cause.
thats not what i experience, it runs perfectly smooth on my end, perhaps there is something wrong with your xbox …
> > > no because delta facility doesn’t disco all game long …
> > >
> > > also, performance does not make the map bad, it maybe an annoyance but it is a problem with reachs engine and not the map itself, the map plays great, well designed and went through alot of testing, i know because i was there, its not the maps fault that the engine doesn’t like to many objects being there …
> >
> > In my case it did dico most of the game, and it lagged badly, and yes poor map performance makes a map bad, it does not matter if the level is well designed if playing on it is annoying because of the lag issuesthe map can cause.
>
> thats not what i experience, it runs perfectly smooth on my end, perhaps there is something wrong with your xbox …
I doubt it as all other games I play run perfectly smooth, but once more lets get back in topic.
BRING BACK MAP VOTING!!! I AM SO CLOSE TO STOPPING PLAYING HALO FOR THE SHEER FACT THAT IM TIRED OF PLAYING THE SAME MAPS OVER AND OVER AGAIN ITS SO REPETITIVE. WHY WOULD YOU EVEN TAKE OUT MAP VOTING!!! SOOOOOOOOO ANNOYING…
Yes I want a straight up 12 v 12 no reqs no vehicles no power weapons game type…
on a side note imagine 12v12 swat…yes…yes