To correct as soon as possible :
**-**Once the deactivation of vibrations in Halo 3 and Halo 4, the continuous vibration to be issued by the controller.
**-**In Halo 2, playing a mission with the active skull bandanna, one can notice that all weapons with a 100% load level it should be unlimited. Example: plasma rifle, plasma pistol, energy sword…)
Problem in quite visible campaign :
-(H2A) In the high mission charity, when we turn on the flashlight, we can notice in the parts contaminated by flood light games are ‘black’, when I look at the contamination. Moreover even effect on enemies. http://img11.hostingpics.net/pics/91917220150114154303.jpg
-(TMCC) When activating the score or the time, they do not appear in mission.
-(HCEA) By activating the night vision goggles with the sniper rifle, the brightness is too high and therefore the vision becomes useless.
-(H2A) In with the shotgun in the hands and that one has an active camouflage, we can notice in the shotgun a Buckshot.
-(H2A) When we are aboard an appearance and that one or more propellants are destroyed during the boost of acceleration, can still point out the features of energy out. http://img11.hostingpics.net/pics/355897201501141553127.jpg
In the service of 343 Industries
Upper Chief, ended.
“Upper Chief Petty Officer”
You can completely disable vibration by disabling impulse triggers. They’re 2 separate vibration settings.
Where are we going to disable vibrations in the settings of the xbox one ?
We can notice an other bug : The notification with “12 vidéos unlock”,we you Go to the Bonus ,and you starting watching vidéos on Halo Channel, the notification Come back and never leave the screen.
I invite you to talk about our bugs, those that I’ve listed above seems to me very visible. I hope that they will be quickly corrected. Actually, 12 unblocked videos are troublesome.
In the US (Arizona) here, with an open NAT. Its doing the same thing its always done since the game released for me. Big Team Battle works fine during the day no problem with 2-3 minute search times. Then around 3:00am (Arizona time) it stops working, and I get “Searching for more players” no matter how long I let it search, even if I back out and search again. Then around 10:00am it starts working again with the 2-3 minute search times. Its seriously like right on those times for me too… Really weird. All of the other playlists (Team Slayer, Halo 2 Anniversary, etc) work fine during this time though. Its only a problem with BTB.
I’ve tried hard resetting, quitting the game, unplugging my console, just about any other troubleshooting tip, and still the same problem.
I think its probably doesn’t work around that time is because there aren’t as many people online playing MCC, like other people have suggested on this forum.
That’s a pretty dumb reason though because I’m sure in the entire world there are more than enough people searching for a BTB game in the MCC. Its just the fact that 343/Microsoft created a matchmaking system that can’t put players together when there’s a low player count, and they obviously don’t know how to fix it because its been the same way for 2 freaking months.
People need to stop making excuses for 343/Microsoft like “Oh its the low player count”… Not an excuse. It should work whether there’s 100 people searching or 100,000 and its still not working after 2 months. It doesn’t matter how “hard it is to put 4 differently coded games onto one disc”, it should work properly. They got millions of dollars for making games, they should be able to do it right. 343/Microsoft had one job with the MCC, and that was to release a working game. When they failed at that, their new one job was to fix the MCC, and they’re failing at that.
Sure, they’re releasing updates and it seems like 343 is trying really hard to fix it, but it should have worked in the first place. A lot of people were still kinda on the fence about 343 after Halo 4, but now after this MCC disaster they’ve lost a lot of respect from the community.
Ridiculous.
Forged H2A maps are plagued with a problem related to maps with higher object counts. They absolutely refuse to load with multiple/many players. This is one of the biggest issues outside of their connectivity and matchmaking problems.
Me that is a great forger, I agree with this problem !