Big or Small, why not both!

The one map in COD BO2 that I thought was a neat idea was the one under the active volcano, with lava/magma… forget its name. But in the Halo map I like it to start out as a large map, but as the lava starts to close in it makes it into a smaller map. With randomize river of lava that flow through the map, making the players always on the lookout through a ever changing map. But the big picture being Large Map to Small Map.

While a cool idea would be pretty hard to put in a right player size for the playlist featuring the map having a 8v8 when its a big map is cool but when it shrinks it gets really really really chaotic.

> While a cool idea would be pretty hard to put in a right player size for the playlist featuring the map having a 8v8 when its a big map is cool but when it shrinks it gets really really really chaotic.

I would think 5vs5 could do well.

I want big maps. I don’t want maps that progressively get smaller, but it would be cool for just one map. Overall the maps in 4 for a little too small, I want some more maps like Headlong and Waterworks. I also want fairly big but yet arena style maps like Hang em High.

I wonder how good nuketown would play in halo.

> I wonder how good nuketown would play in halo.

So this is where you got the idea…

OT: Random isn’t a good thing for Halo, I wouldn’t mind more interactive maps but restricting parts of the map to lava may not be the most popular thing.

> I wonder how good nuketown would play in halo.

Just for clarification, I don’t want the actually map lay-out from COD. I just was making reference to the lava, but I want a more Halo map.