Does anyone else remember? Remember the hours of quality custom games with friends? Remember when you got a great feeling having four-shotted someone? That satisfaction of finally getting the ever-elusive katana and recon helmet? Why would another game like H3 be bad?
While I concede that the ranking system was somewhat flawed, overall it did its job. did some people boost or derank? Of course! There will always be cheaters who feel good when they cheat a game. the H3 system at least HAD a skill system. When I heard that Reach had departed from visible skill, I was skeptical to say the least. When I first bought the game, I too was blinded by the new, shiny “innovations” like AA’s and the DMR. I soon became disillusioned however when I realized that my “skill” reset periodically. What is the point of working hard for Onyx if I have to repeat the process every so often. But I digress, I didn’t post this to bash Reach; I posted it, rather, to advocate a Halo that returns to the H2/H3 style of play.
First of all, we know that H4 is taking steps forward. We have seen two of the new multiplayer maps, and we know that they aren’t ripped from the campaign. Thank God! I don;t see how the maps could be any worse than Reach, so I think wee are safe in this department.
Secondly, another spot of good news - the return of the BR. As long as it maintains its H3 status as an awesome weapon that requires skill, I will be happy. Unfortunately, this brings up the problem of bloom, which, as of now, seems to be absent. We can only hope that this will continue.
Now for the not so great news, sprint. I know, we don’t know enough as of now to form informed opinions, but I am opposed to it nonetheless. When I first saw someone run at me while I was shooting them in the face with a DMR I thought “wow, this kid’s an idiot”. However, when he preceded to sprint to me, hit me twice and kill me before I could land that last shot or get the beatdown, I was awestruck. In what world does that system make sense? There are enough sprint threads out there, so I’m not going to comment any further.
Now on to the future. What would you like to see happen in H4? Do you think that if it was a H3.5 it would be terrible? I personally would like to see an awesome forge mode, multiplayer ranks, and the return of those awesome custom games everybody loves. I would love to hear some opinions on the upcoming game. What innovations would you all suggest?
TL;DR: H3 was an awesome game, and we should return to its simplicity rather than venturing off into unknown territory. If it isn’t broken, why fix it? discuss and suggest innovations.