I personally hope that 343 implements better sound design for the Assassinations and bring them back to the levels of satisfaction I had in Reach when performing one.
In Reach, they sounded much more gory and painful (despite not actually having gore lol); You could hear bones snap, flesh tear, blood splatter the ground, the satisfying “shing!” of your blade. There were little nuances like in the Elite v. Human ones sometimes the Elite cackled like a maniac, or the sounds of struggle as two Spartans engage in hand-to-hand combat.
Halo 4 (and seemingly 5) lack this; Most attacks sound like someone’s snapping a twig or slapping plastic against the wall (doesn’t help that the Spartans look a little plastic as well, lol).
Adding more brutal sound can make the Assassinations so much more rewarding to pull off without adding gore or really extreme moves IMO.
Isn’t a bad idea, the rating will no change for just some violent or disturbing sounds.
> In Reach, they sounded much more gory and painful (despite not actually having gore lol); You could hear bones snap, flesh tear, blood splatter the ground, the satisfying “shing!” of your blade. There were little nuances like in the Elite v. Human ones sometimes the Elite cackled like a maniac, or the sounds of struggle as two Spartans engage in hand-to-hand combat.
I agree but not too bad where you hear cries of a human or painful screams, not too intense lol.
Elite sounds I like though. For example the elite sound when you die in H2,3,Reach (when you play as one)
You’ll know what im talking about if you’ve played these games and remember these elite sounds 
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> I personally hope that 343 implements better sound design for the Assassinations and bring them back to the levels of satisfaction I had in Reach when performing one.
>
> In Reach, they sounded much more gory and painful (despite not actually having gore lol); You could hear bones snap, flesh tear, blood splatter the ground, the satisfying “shing!” of your blade. There were little nuances like in the Elite v. Human ones sometimes the Elite cackled like a maniac, or the sounds of struggle as two Spartans engage in hand-to-hand combat.
>
> Halo 4 (and seemingly 5) lack this; Most attacks sound like someone’s snapping a twig or slapping plastic against the wall (doesn’t help that the Spartans look a little plastic as well, lol).
>
> Adding more brutal sound can make the Assassinations so much more rewarding to pull off without adding gore or really extreme moves IMO.
You know that they changed this after the beta? I got to play Warzone at Gamescon and when you performed one you could clearly hear bones braking and overall they seemed to have improved as a whole.
I just hope they bring back that assassination where you knocked an enemy elite down and jumped on it’s head, that one was hilarious and could work with Spartans as well.
My favorite assassination move is the neck breaker in Titanfall, anything more would have to cross over into things like Mortal Kombat Fatalities.
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> My favorite assassination move is the neck breaker in Titanfall, anything more would have to cross over into things like Mortal Kombat Fatalities.
Yeah could work as one of the quicker assassinations… But more brutal assassinations won’t work well with Halo as such gore belongs to MKX and such