This is directed at the more rational side of the forum. Lurking these boards for a long time and I got to say, some of the people here are intolerable. So hopefully those of you who only come here to complain, instead of being pro-active & constructive wont bother swarming this thread.
Why would people get their knickers in a bind because some stupid thread? Well, its because im suggesting that friendly fire be REMOVED. Lets be real here, hardly anyone takes friendly fire into account when tossing grenades or shooting tank missiles into the crowd of red and blue players. People are always going to be playing indiscriminately. Worrying about themselves and not the team. Now, by “removing” friendly fire, I actually mean to direct it at the shooter. Already a handful of CoD features, whats one more lol It couldnt be exactly the same as CoD’s friendly fire thing in their “hardcore mode”. It would have to be tweaked a lot in order to make it work within the context of Halo. But i think they could work something out.
What really scares me is the new weapon drop thing. People betray the -Yoink- out of you if you get to “their” sniper, before they do. This is a sniper spawning in the same location every time. If he just camps there like a -Yoink!- long enough, he will get the next one without anyone even knowing it respawned. Now, HERE is the scary scenario…
Say there is a guy who thinks he is entitled to every power weapon in existence (basically 1/3 of the population). This guy gets FURIOUS when you beat him to snipes on the initial spawn. He starts shooting at you, melee’s your shields down in hopes an opponent will finish you off so he can run off with the sniper. Generally just trying to make you angry the entire game. He does all this despite the fact that he KNOWS the sniper will respawn again in 3 minutes, and that he WILL get it because he is sitting there camping it. Even though he knows for a fact that he can wield a sniper at some point in this game, he still feels the need to betray you. Now, imagine if you will, a world with random weapon spawns. Here is where things get interesting and potentially awful. This same guy who feels entitled to the sniper, now knows that he CANT camp weapon spawns. He CANT assure himself that weapon upon its next spawn. He NEEDS to be the one who gets it when the drop pod crashes into the level. So, sooner or later a sniper rifle is announced to be spawning in 30 seconds. He ignores everything in order to set himself up for the arrival of it. BOOM it crashes into the ground and as fate would have it, YOU manage to snag it. Guess who is just a wee bit irate about this? Too late to guess, because he just betrayed you for it. Then guess what happens, no go ahead guess. That’s right someone else betrays HIM for it. So, Mr. Entitlement find his teammate and betrays him back. He gets booted and everyone on your team has been completely distracted for the past 3 minutes. Score is now completely lopsided and you LOSE. I could go on and on with scenarios like this, but this is already one helluva first post so ill sum this up right here.
Fixed friendly fire/betrayal system = Less weapon -Yoink!- and thus, more teamwork.
Anyone have ideas for a system to counter this? Im hoping that 343 already has this on lock down but I have my doubts that they do. Think about it, they are all friends. To some degree. Do you betray or get betrayed by your friends for weapons constantly? Doubt it. So internal play testing would not show this. The people privately testing the game are probably trying to be more ‘helpful’ and thus are not running around betraying everyone for weapons. Seems a problem like this could definitely fly under the radar. Wish they were running a beta. Its not even about early access, I just want problems like this to be extinct when the game ships. Not have to ‘deal’ with them for a week or 2 until they are patched.