Betrayal Revenge Factor

The first betrayal may be acceptable in some cases, but many times is never the case and is punishable by death. A revenge factor is an option purely beyond simply booting, as everyone knows that it won’t always solve issues in a game, especially if both sides are still competing with one another as well as the other team. To be betrayed, the traitor himself can be killed by the push of the button and has to respawn and has a kill confirmed towards the one who was betrayed, so as to not be as severely affected for their K/D.

sounds intriguing but since join in session has been added to halo 4 this would be useless