Ive noticed a lot more people are dealing damage to team mate hoping to get them killed is happening more than betrayals.
Why cant they watch the amount of damage done to team mates instead?
Ive noticed a lot more people are dealing damage to team mate hoping to get them killed is happening more than betrayals.
Why cant they watch the amount of damage done to team mates instead?
That happened to me the other day. He put my shields down and I was killed. only happened once, so it has not been prevalent in my games. Does the betrayal number restart every match? In other words, do you have the opportunity for 3 betrayals every game?
I always get betrayed on Viking. Whenever I grab the sniper I’ll be getting a lot of kills then a teammate Spartan changes me and kills me. They take the sniper into enemy territory get killed and gives the other team 2 snipers.
> 2533274875982754;2:
> That happened to me the other day. He put my shields down and I was killed. only happened once, so it has not been prevalent in my games. Does the betrayal number restart every match? In other words, do you have the opportunity for 3 betrayals every game?
I think so but I’ve never betrayed match after match
half of the time though the boot doesn’t work right away I’ve had people betraying get as high as 5-8 betrayal before they get booted.
> 2533274962122285;1:
> Ive noticed a lot more people are dealing damage to team mate hoping to get them killed is happening more than betrayals.
>
> Why cant they watch the amount of damage done to team mates instead?
My understanding is there is a tracking system that takes that into account. The amount of damage done to your teammates builds up over time and eventually results in a ban or at least a quicker boot.
> 2533274875982754;2:
> That happened to me the other day. He put my shields down and I was killed. only happened once, so it has not been prevalent in my games. Does the betrayal number restart every match? In other words, do you have the opportunity for 3 betrayals every game?
Yes 3 every match.
> 2533274880633045;5:
> > 2533274962122285;1:
> > Ive noticed a lot more people are dealing damage to team mate hoping to get them killed is happening more than betrayals.
> >
> > Why cant they watch the amount of damage done to team mates instead?
>
>
> My understanding is there is a tracking system that takes that into account. The amount of damage done to your teammates builds up over time and eventually results in a ban or at least a quicker boot.
What do you mean by quicker boot?
Half the time boot doesn’t boot
> 2533274962122285;7:
> > 2533274880633045;5:
> > > 2533274962122285;1:
> > > Ive noticed a lot more people are dealing damage to team mate hoping to get them killed is happening more than betrayals.
> > >
> > > Why cant they watch the amount of damage done to team mates instead?
> >
> >
> > My understanding is there is a tracking system that takes that into account. The amount of damage done to your teammates builds up over time and eventually results in a ban or at least a quicker boot.
>
>
> What do you mean by quicker boot?
>
> Half the time boot doesn’t boot
IE if you have built up enough ‘damage points’ for lack of a better term then you might get booted after two betrayals instead of three and so on. Don’t quote me on this, I just think that is how it is supposed to work.
What about people that dive In front off bullets?
Ive had people knock their shields down and while I’m focusing my fire they just walk in front of me. I’ve actaully been booted this way.
> 2533274880633045;8:
> > 2533274962122285;7:
> > > 2533274880633045;5:
> > > > 2533274962122285;1:
> > > > Ive noticed a lot more people are dealing damage to team mate hoping to get them killed is happening more than betrayals.
> > > >
> > > > Why cant they watch the amount of damage done to team mates instead?
> > >
> > >
> > > My understanding is there is a tracking system that takes that into account. The amount of damage done to your teammates builds up over time and eventually results in a ban or at least a quicker boot.
> >
> >
> > What do you mean by quicker boot?
> >
> > Half the time boot doesn’t boot
>
>
> IE if you have built up enough ‘damage points’ for lack of a better term then you might get booted after two betrayals instead of three and so on. Don’t quote me on this, I just think that is how it is supposed to work.
I’ve got a wierd feeling it can even involve booting some one who only does it once
I bet that would be a very hard thing to track, play warzone, no friendly fire!
> 2535463575560803;11:
> I bet that would be a very hard thing to track, play warzone, no friendly fire!
I’ve had team mates knock me out my vehicles in warzone a lot