I wanted to see this topic as feedback as I’m curious what the community thinks…
It can be about anything detail in H5’s multiplayer!
Mine is:
Best Pro - The REQ system/ not having to pay for DLC and the multiplayer being updated frequently.
Worst Con - People need to be penalized for quitting early and someone should be able to join in immediately following a drop…It causes such a drop in team play in Breakout…
Pros: So many ways to build in forge, lots of game modes to keep you from grinding, and an easy community to find to friends in.
Cons: I miss the way we could customize armor back in Halo 3 and Halo Reach, but I normally go with a full set anyways, so it doesn’t bother me too much. I just miss the option to add a different shoulder piece if I wanted to do.
Pro: War-zone firefight map size (room to drive those Warthogs!).
Con: Weird UI design impeding my body awareness. I.E. Big guns that block your right side vision. Aim cursor moved to center rather than quarter down-shifted like halo 2,3, Reach, and 4.
Here’s some comparison pics to illustrate (screen shot overlays using transparency):
> 2533274797875127;4:
> Pros: So many ways to build in forge, lots of game modes to keep you from grinding, and an easy community to find to friends in.
>
> Cons: I miss the way we could customize armor back in Halo 3 and Halo Reach, but I normally go with a full set anyways, so it doesn’t bother me too much. I just miss the option to add a different shoulder piece if I wanted to do.
> 2556060859962953;1:
> I wanted to see this topic as feedback as I’m curious what the community thinks…
>
> It can be about anything detail in H5’s multiplayer!
>
> Mine is:
>
> Best Pro - The REQ system/ not having to pay for DLC and the multiplayer being updated frequently.
>
> Worst Con - People need to be penalized for quitting early and someone should be able to join in immediately following a drop…It causes such a drop in team play in Breakout…
>
> -Scutt
I’ll admit I have quit early because I didn’t want to get mad from a game.
but yes their should be a penalty I’ve done it way to much.
im thinking 10 minutes for second offense and 30 for third
> 2533274939354123;8:
> > 2556060859962953;1:
> > I wanted to see this topic as feedback as I’m curious what the community thinks…
> >
> > It can be about anything detail in H5’s multiplayer!
> >
> > Mine is:
> >
> > Best Pro - The REQ system/ not having to pay for DLC and the multiplayer being updated frequently.
> >
> > Worst Con - People need to be penalized for quitting early and someone should be able to join in immediately following a drop…It causes such a drop in team play in Breakout…
> >
> > -Scutt
>
> I’ll admit I have quit early because I didn’t want to get mad from a game.
>
> but yes their should be a penalty I’ve done it way to much.
>
> im thinking 10 minutes for second offense and 30 for third
I think at first offense you should get a pass - (bathroom emergency, your infant is hungry, etc etc.) But its the people that leave after losing two rounds just to hop in another game that set me off…Halo is about TEAMWORK…its what makes the Dream Work…
> 2535433113586217;2:
> Pro: Lots of forge pieces+req variations
> Con: Lack of customizations parts
>
> -SwiftPup, The SwiftPuppiest Pup of them ALL!!!
I assume that will be your forum signature if you reach that rank.
Well OP about your con I have a problem with the ban hammer as well. It counts disconnects that are mostly the games fault and when I actually do quit twice a month I get a 10 minute ban from whatever I quit from.
And about the JIP that is a thing in the game that is broken on a level. For instance I wanted to play a game of MWZFF and I got loaded into the ending cutscene of defeat. I know this is different for people quitting in breakout, people who can’t stand loosing a couple rounds can’t be fixed. But the ban hammer does a good enough job of punishing them. And you can always report, it should be kept in mind though that the circumstances of a quit are not always known.
Anyways my pros would be the multiplayer as a whole, it’s diversity etc etc.
I can barely come up with any cons as I love the game so much but to think of one I’d say the variety would be a con as well. And I mean the game has a lot of modes and such, but there are things that could be expanded upon and/or improved. Like WZ, map rotation and other things.
> 2535462333594080;14:
> Pro: Solid gameplay and very smooth arena moments.
>
> Con: it’s not Halo 3
I can very much respect this…although I would say “Its not Halo 2”…Halo 2 in my opinion had the best party system, ranking system, matchmaking, AND game types!
Pro - The whole, even starts, power weapons on the maps again and stuff (as it should be!!!)
Con - Replacing the old zoom style with boring, generic ADS style animation for zooming (You could easily update the old zoom and make it look even more amazing. Think Ironman or Terminator when they zoom in on an enemy)
To me there is a bunch of cons but that is the biggest. Halo having it’s own Unique Style of zooming animation really helped set it apart from other FPS and is a big reason why I’ve always loved Halo (no joke) I REALLY hope they change it or give us the option in Halo 6 to use the old way.
FYI 343I, There’s a reason why SO many people use “classic” weapons or the H2BR or the tactical Magnum in Warzone
> 2533274815533909;18:
> Oh this is tough if I can only pick one… I guess,
>
> Pro - The whole, even starts, power weapons on the maps again and stuff (as it should be!!!)
>
> Con - Replacing the old zoom style with boring, generic ADS style animation for zooming (You could easily update the old zoom and make it look even more amazing. Think Ironman or Terminator when they zoom in on an enemy)
>
> To me there is a bunch of cons but that is the biggest. Halo having it’s own Unique Style of zooming animation really helped set it apart from other FPS and is a big reason why I’ve always loved Halo (no joke) I REALLY hope they change it or give us the option in Halo 6 to use the old way.
>
> FYI 343I, There’s a reason why SO many people use “classic” weapons or the H2BR or the tactical Magnum in Warzone