What is it. My fave is DMR and suppressor.
BTB - I use a DMR/pp class with mobility and thruster pack all I do is drive though really
Smaller maps - AR/magnum mobility and camo
Swat - wreck it with magnums
DMR w/ boltshot and active cammo + sticky grenades with AA efficiency.
In all 5 class slots.
BR + Boltshot with Plasma Grenades, Shielding and Ammo, and they have saved my life several times before, the Boltshot in particular delivers a nasty surprise to somebody chasing me when my shields are down.
Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
Boltshot is considered overpowered. The DMR is considered overpowered. So if 3+5=8
, then plasma pistol plus suppressor must be the most powerful class.
> Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
Large maps - DMR
Medium maps - DMR
Small maps - DMR
Anti vehicle purposes - DMR
> > Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
>
> Large maps - DMR
> Medium maps - DMR
> Small maps - DMR
> Anti vehicle purposes - DMR
Actually, close range the Assault Rifle and Suppressor kick everything’s butts, also close range a BR destroys the DMR (in my experience), I’d rather use a BR anti-vehicle, and on large maps the Light Rifle is better than the DMR if you’re good with it.
The DMR honestly isn’t unbalanced, it just has a smaller learning curve than the others.
> > > Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
> >
> > Large maps - DMR
> > Medium maps - DMR
> > Small maps - DMR
> > Anti vehicle purposes - DMR
>
> Actually, close range the Assault Rifle and Suppressor kick everything’s butts, also close range a BR destroys the DMR (in my experience), I’d rather use a BR anti-vehicle, and on large maps the Light Rifle is better than the DMR if you’re good with it.
>
> The DMR honestly isn’t unbalanced, it’s just the easiest to pick up and use.
They just need to lower the fire rate and aim assist on it, then it would be fine and solve one major issue in Halo 4.
Br, plasma grenades, magnum, thruster pack.
> > > Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
> >
> > Large maps - DMR
> > Medium maps - DMR
> > Small maps - DMR
> > Anti vehicle purposes - DMR
>
> Actually, close range the Assault Rifle and Suppressor kick everything’s butts, also close range a BR destroys the DMR (in my experience), I’d rather use a BR anti-vehicle, and on large maps the Light Rifle is better than the DMR if you’re good with it.
>
> The DMR honestly isn’t unbalanced, it just has a smaller learning curve than the others.
False. DMR destroys every weapon besides the Assault Rifle up close, has the highest bullet magnetism, furthest range, lowest recoil,and the highest aim assist.
Also the DMR has a half of a second faster kill time than the BR so I have no idea where you’re getting the idea that the BR destroys the DMR at close range, or any range for that matter.
Best Loadout for any gametype
-Thruster Pack Version
DMR
Boltshot
Frag Grenade
Thruster Pack
Resupply
Dexterity/Explosives
-Jet Pack Version
DMR
Boltshot
Frag Grenade
Jet Pack
AA Efficiency
Dexterity/Explosives
Best Loadout for BTB
-Active Camo Version
DMR
Plasma Pistol
Plasma Grenade
Active Camo
Mobility/AA Efficiency
Dexterity/Stability/Explosives
-Regeneration Field Version
DMR
Plasma Pistol
Plasma Grenade
Regeneration Field
AA Efficiency
Dexterity/Stability/Explosives
Moar DMR loadouts
> > > > Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
> > >
> > > Large maps - DMR
> > > Medium maps - DMR
> > > Small maps - DMR
> > > Anti vehicle purposes - DMR
> >
> > Actually, close range the Assault Rifle and Suppressor kick everything’s butts, also close range a BR destroys the DMR (in my experience), I’d rather use a BR anti-vehicle, and on large maps the Light Rifle is better than the DMR if you’re good with it.
> >
> > The DMR honestly isn’t unbalanced, it just has a smaller learning curve than the others.
>
> False. DMR destroys every weapon besides the Assault Rifle up close, has the highest bullet magnetism, furthest range, lowest recoil,and the highest aim assist.
>
> Also the DMR has a half of a second faster kill time than the BR so I have no idea where you’re getting the idea that the BR destroys the DMR at close range, or any range for that matter.
Actually, not false. The BR is more forgiving than the DMR which makes it easier to use and ultimately superior to the DMR at closer ranges. If you can dodge even one shot they’re going to get destroyed.
> > > > > Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
> > > >
> > > > Large maps - DMR
> > > > Medium maps - DMR
> > > > Small maps - DMR
> > > > Anti vehicle purposes - DMR
> > >
> > > Actually, close range the Assault Rifle and Suppressor kick everything’s butts, also close range a BR destroys the DMR (in my experience), I’d rather use a BR anti-vehicle, and on large maps the Light Rifle is better than the DMR if you’re good with it.
> > >
> > > The DMR honestly isn’t unbalanced, it just has a smaller learning curve than the others.
> >
> > False. DMR destroys every weapon besides the Assault Rifle up close, has the highest bullet magnetism, furthest range, lowest recoil,and the highest aim assist.
> >
> > Also the DMR has a half of a second faster kill time than the BR so I have no idea where you’re getting the idea that the BR destroys the DMR at close range, or any range for that matter.
>
> Actually, not false. The <mark>BR is more forgiving than the DMR</mark> which makes it easier to use and ultimately superior to the DMR at closer ranges. If you can dodge even one shot they’re going to get destroyed.
> > > > > Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
> > > >
> > > > Large maps - DMR
> > > > Medium maps - DMR
> > > > Small maps - DMR
> > > > Anti vehicle purposes - DMR
> > >
> > > Actually, close range the Assault Rifle and Suppressor kick everything’s butts, also close range a BR destroys the DMR (in my experience), I’d rather use a BR anti-vehicle, and on large maps the Light Rifle is better than the DMR if you’re good with it.
> > >
> > > The DMR honestly isn’t unbalanced, it just has a smaller learning curve than the others.
> >
> > False. DMR destroys every weapon besides the Assault Rifle up close, has the highest bullet magnetism, furthest range, lowest recoil,and the highest aim assist.
> >
> > Also the DMR has a half of a second faster kill time than the BR so I have no idea where you’re getting the idea that the BR destroys the DMR at close range, or any range for that matter.
>
> Actually, not false. The BR is more forgiving than the DMR which makes it easier to use and ultimately superior to the DMR at closer ranges. If you can dodge even one shot they’re going to get destroyed.
So you feel that the BR is better at close range because the DMR user missed a shot? The DMR shoots faster, has higher aim assist and bullet magnetism. I don’t see where you’re going with this argument
> > > > > > Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
> > > > >
> > > > > Large maps - DMR
> > > > > Medium maps - DMR
> > > > > Small maps - DMR
> > > > > Anti vehicle purposes - DMR
> > > >
> > > > Actually, close range the Assault Rifle and Suppressor kick everything’s butts, also close range a BR destroys the DMR (in my experience), I’d rather use a BR anti-vehicle, and on large maps the Light Rifle is better than the DMR if you’re good with it.
> > > >
> > > > The DMR honestly isn’t unbalanced, it just has a smaller learning curve than the others.
> > >
> > > False. DMR destroys every weapon besides the Assault Rifle up close, has the highest bullet magnetism, furthest range, lowest recoil,and the highest aim assist.
> > >
> > > Also the DMR has a half of a second faster kill time than the BR so I have no idea where you’re getting the idea that the BR destroys the DMR at close range, or any range for that matter.
> >
> > Actually, not false. The BR is more forgiving than the DMR which makes it easier to use and ultimately superior to the DMR at closer ranges. If you can dodge even one shot they’re going to get destroyed.
>
> So you feel that the BR is better at close range because the DMR user missed a shot? The DMR shoots faster, has higher aim assist and bullet magnetism. I don’t see where you’re going with this argument
This isn’t an argument, I’m simply stating why I prefer the BR at close ranges. It’s more forgiving and it’s very easy to out-strafe a DMR while it’s more difficult to out-strafe a BR. It’s my opinion and if you disagree that’s fine.
Carbine
Storm Rifle
Camo
Frag/Sticky
Firepower
Stealth
or
Light Rifle
Suppressor
Hologram/Hardlight
Pulse/Frag
Firepower
Ammo
These are the classes I have set up and their names:
BR Slayer- BR
Boltshot
Frags
Thrusters
Shielding
Dexterity
Use this loadout for small map Slayer
BR Objective- BR
Boltshot
Frags
Regen
Grenader
Explosives
Use this for small map objective game types. I especially love it for KotH.
DMR Small- DMR
Boltshot
Frags
Thrusters
Shielding
Dexterity
Use this on small maps if I’m not feeling my BR Slayer class.
DMR Mid- DMR
Magnum
Frags
Camo
AA efficiency
Stability
I use this on Solace, Complex, and Harvest.
BTB- DMR
PP
Plasma grenades
Camo
Wheelman
Stability
This is my exclusive BTB class.
> > > > > > > Honestly the game was balanced well. Base your class off of the gametype and map size and you’ll do fine.
> > > > > >
> > > > > > Large maps - DMR
> > > > > > Medium maps - DMR
> > > > > > Small maps - DMR
> > > > > > Anti vehicle purposes - DMR
> > > > >
> > > > > Actually, close range the Assault Rifle and Suppressor kick everything’s butts, also close range a BR destroys the DMR (in my experience), I’d rather use a BR anti-vehicle, and on large maps the Light Rifle is better than the DMR if you’re good with it.
> > > > >
> > > > > The DMR honestly isn’t unbalanced, it just has a smaller learning curve than the others.
> > > >
> > > > False. DMR destroys every weapon besides the Assault Rifle up close, has the highest bullet magnetism, furthest range, lowest recoil,and the highest aim assist.
> > > >
> > > > Also the DMR has a half of a second faster kill time than the BR so I have no idea where you’re getting the idea that the BR destroys the DMR at close range, or any range for that matter.
> > >
> > > Actually, not false. The BR is more forgiving than the DMR which makes it easier to use and ultimately superior to the DMR at closer ranges. If you can dodge even one shot they’re going to get destroyed.
> >
> > So you feel that the BR is better at close range because the DMR user missed a shot? The DMR shoots faster, has higher aim assist and bullet magnetism. I don’t see where you’re going with this argument
>
> This isn’t an argument, I’m simply stating why I prefer the BR at close ranges. It’s more forgiving and it’s very easy to out-strafe a DMR while it’s more difficult to out-strafe a BR. It’s my opinion and if you disagree that’s fine.
Strafe is almost nonexistant in match making because of slow player acceleration speed and high auto aim and bullet magnetism. If you ever match up against a good player then 9 times out of 10 you will lose your BR battle if hes using a DMR.