being matched up with people better than you...

I used to be good at Halo: Reach. But now, I get matched with people who are 99% better than me.

It’s whether that these players have more skill than me or my skill level went down.

The main problem with Reach is that it doesn’t have any practice/training playlists so that players can practice their skills before they play against other players. There is no game mode that has player bots in this game. If there were multiplayer bots, players would play against those and practice their skills so that they’ll have a high chance of being skilled enough to play against other players.

Again, the main reason why I suck at matchmaking is because my skill level decreased and I need a way to practice so my skill level can increase. No, playing campaign will NOT help because I have tried that and it didn’t work.

I know some of you will disagree with me and think that only noobs need to play with multiplayer bots. I can tell you this now: I need a seperate gamemode that has multiplayer bots so I can practice my skills so when I return to matchmaking, I have a good skill level.

Who’s with me?

It’s not so much that I’m fighting against people who are way to good, but that my teamates consistently suck. I don’t know why this constantly happens, but it always does. The MM code brings in a good balance of players, but…the bad ones are always on one team with the good ones on the other.

I don’t know about having bots playing…in something like Invasion or Objective they might be ok if somebody on your team quits one might be at lest a distraction at best.

> It’s not so much that I’m fighting against people who are way to good, but that my teamates consistently suck. I don’t know why this constantly happens, but it always does. The MM code brings in a good balance of players, but…the bad ones are always on one team with the good ones on the other.

I use a mic and search alot solo, I almost always (99.9% of the time) get paired up with other players with a mic. I think this is the main factor of determining whos on your team.

Well for bots I’d say that’s the first thing that needs to be added to next game. Certainly we can expect the AI to suck (this is Halo, after all, and even with 343 at the helm they’ll probably be using what little Bungie did as their frame of reference) so one thing to do would be to disable kills and points gained from killing them for a standard multiplayer match, but that allows for some interesting possibilities for non-Spartan AI units in matchmaking. Say, Team Slayer with a base level of spec-ops grunts in the game and more added to a team which looses a player.

That wouldn’t, however, solve the fundamental problem “matchmaking can barely fulfill it’s first duty and match me against like players” but it would be a positive step.

Reach is looser about grouping people based on their trueskills. Setting the skill preference does alleviate the situation somewhat but it takes longer to find a match.

If there were Bots, I’d prefer if they were in a Custom Game type of thing, or else you could just Boost your Kills/KD.

Try searching with the “skill” option on. Your wait times might increase a bit but it should find you more even matches.

Bots would be cool actually… though for custom games rather than matchmaking.

That happens to me sometimes. I get matched up with people who ‘suck’. I mostly get all the points and the rest of my teammates are only getting about <6 Kills. I just end up quitting and looking for another match.

As for Bots, they should only be used Offline. I really don’t think your Rank should matter because you will end up with people who are Recruits, Private, or even higher rank than you. I usually check my teammates’s Service Record. If I see the stats that he/she is good, then I consider the player alright. Just if the player can score us points.

Yeah practicing with bots would be cool.
Last night I played 3 games and all three games I was paired with teams with no mics and we lost all 3 games. To make things worse I was killed by my own teammates alot lol. Its frustrating. My k/d is going down now because I’m always teamed up with low ranking players that dont take the game serious and quit and leave a few of us to be killed.
I still think 343i should make a non party slayer mode.(I’m always put against teams in parties with high ranks)

Searching for a halo 3 group is very uncommon. The reach system isn’t all that great either…if you had halo 2’s ranking system the reaches system to search skilled players it would be way more accurate then halo 3’s.

Firefight

I am probably the worst Halo player ever (not because I just run around like an idiot, but because I’m just not good). So when I go to MM and try to play, I have no chance of getting better because I keep getting killed every 5 seconds. So yes, the current MM system is very flawed, and I wish that I could get matched up with players that are around my skill level. (Before anyone says anything about the setting that caters to that problem, it doesn’t work, or else I wouldn’t be complaining)

I actually enjoy the challenge. Many a time I’ve been with people who just can’t play or quit and leave you alone for reasons unknown. Sometimes I get pros but my biggest disappoint came when me a General Grade 4 outdid an Inheritor. That is when I feel like something is wrong.

> I used to be good at Halo: Reach. But now, I get matched with people who are 99% better than me.
>
> It’s whether that these players have more skill than me or my skill level went down.

This is true. Reach uses loose skill-matching parameters; the “prefer skill” option triggers Halo 3 strictness, but no one uses it.

> The main problem with Reach is that it doesn’t have any practice/training playlists so that players can practice their skills before they play against other players.

Bungie did this in Halo 3. It failed spectacularly. I learned more about Halo gameplay from actually diving into real Matchmaking than I did from their newbie playlist.

> There is no game mode that has player bots in this game. If there were multiplayer bots, players would play against those and practice their skills so that they’ll have a high chance of being skilled enough to play against other players.

If the Campaign bots aren’t good enough to train you to play multiplayer, then how would multiplayer bots be of any use? Same AI; only some damage amounts and the maps vary, and even those differences can be minimized by configuring a Firefight session.

> I need a seperate gamemode that has multiplayer bots so I can practice my skills so when I return to matchmaking, I have a good skill level.

An alternate mode where you can control what players you’re matched with, that isn’t part of Matchmaking and that is an integral part of the multiplayer experience… Like Custom Games?

You can go to the Recruiting section of these boards, and try to find people that would be willing to play Customs with you to help you improve. Hell, some of them may even be nice enough to actively teach you – for example, by only strafing without shooting back, as you try to hit them with a DMR.

Your match making rating has no influence on your visible rank, so why don’t you just lose until youre playing people at your current level? Its not like Starcraft where playing the AI can help you not get demoted when you come back after a two week break. Who cares if you’re playing worse people?

As for people who just aren’t good enough to win any game, the key to developing your skills in halo ISN’T matchmaking, it’s custom games. If you aren’t good, then you aren’t better than your friends, and there’s nothing better for your skill than split screening or LANing with friends of equal skill.

Now, as for AI in matchmaking, I always thought Invasion game types would be really interesting with some AI. Versus firefight is the closest to this, but the scoring isn’t done very well. Imagine an invasion game with grunts, jackals, marines, and ODSTs? What if you had an engineer that gave the elites over shields? Think of the possibilities!

> I used to be good at Halo: Reach. But now, I get matched with people who are 99% better than me.
>
> It’s whether that these players have more skill than me or my skill level went down.
>
> The main problem with Reach is that it doesn’t have any practice/training playlists so that players can practice their skills before they play against other players. There is no game mode that has player bots in this game. If there were multiplayer bots, players would play against those and practice their skills so that they’ll have a high chance of being skilled enough to play against other players.
>
> Again, the main reason why I suck at matchmaking is because my skill level decreased and I need a way to practice so my skill level can increase. No, playing campaign will NOT help because I have tried that and it didn’t work.
>
> I know some of you will disagree with me and think that only noobs need to play with multiplayer bots. I can tell you this now: I need a seperate gamemode that has multiplayer bots so I can practice my skills so when I return to matchmaking, I have a good skill level.
>
> Who’s with me?

Interesting.

Depending on how long you haven’t played Reach, that your “skill” went down.
Normally you would play it off within a few games, depeding on what gametype you play.

If you aren’t used to the new updates, then maybe that’s a possible cause.

If all that fails just say,“The sun was in my eyes.”

I’d love bot matches in Halo. But Halo games are much more dynamic than games that have them, such as Gears of War and Black Ops. They would not be much of a challenge in Halo a at all. That is, of course, assuming 343 could even make AI that could flow on a Halo map.

Hey look, another reason to add a ranking system, so people get matched up with people of the same skill

See… You need to play FFA so that you can learn to hold your own against many targets. Best way to learn. Carry your team. If you cant… Just go positive.