Maybe I’m crazy but I think this map is too big for 4v4. Perhaps not big enough for 12v12. Maybe the map would work well for multi-team. Either that or just put it in big team because it doesn’t work the way it is now. It is never enjoyable.
We need 6v6 to make Behemoth run smoothly in my opinion. With a 4v4 it runs a bit slow as once you teamwipe someone, they need to spawn and move in again, usually pushing to the focal points of one major vehicle spawn or the next.
It’s playable in ranked with the BR starts (in fact any more players might make it worse) but it’s comfortably my least favourite map in quick play. The weapon selection is absolutely dreadful
Idk who greenlighted this map. It would’ve been torn to shreds by forgers for being this big and being this much of a giant donut
You mean like this map?
- https://i.ytimg.com/vi/56swt_gwk6Q/maxresdefault.jpg
https://kotaku.com/halo-infinite-behemoth-map-ranked-pulled-playlist-1848427306#amp_tf=From%20%251%24s&aoh=16433234047311&csi=0&referrer=https%3A%2F%2Fwww.google.com&share=https%3A%2F%2Fkotaku.com%2Fhalo-infinite-behemoth-map-ranked-pulled-playlist-1848427306
Bump
Map removed from ranked. Hallelujah
Yeah, it’s like they designed a map for a gametype they don’t currently have. I like the map. It’s really cool in my opinion. It just doesn’t fit with the playlists we have.
I think the map is fine on most playlists, its only Ranked CTF and Tactical Slayer that I really hate playing on that map. BR Starts make trying to capture the flag a nightmare where, even if you annihilate the entire team, if you go and get the flag you’re immediately getting shot again cause they respawn and the wide open areas give them such a clear shot to reacquire you, particularly around the flag.
Tactical Slayer, again, the wide open maps, the spawns in particular, and the one-shot headshot with BRs just make it awful. I’ll push up on one side with my team, getting kills, and then all of a sudden I take a bullet to the back of the head cause the enemy team is now spawning behind me. This is opposed to Launch Site, another rather large map but avoids the current pitfall by not being so open so I actually don’t mind Tactical Slayer on it.
On the other playlists I’m fine with it and even enjoy it. Its the only map where vehicles feel more effective and threatening, the Banshee in particular, because of its openness and not being confined to the lanes of the current selections of BTB.
That all said though, I would like to see how this map would play with a bigger player selection.
Behemoth is a awesome map for my Custom Game Mode
Called “Slayers’ Get’n High!”
Is really fun to play Rockets only, Unlimited ammo and very low gravity! You can jump to the top of the map and move very fast!!. It’s so much fun!!! What a kill fest 
People already complain that they get shot at spawn with 4v4, a higher player count would make it worse. Personally i dont have issues with it though.
Two shots from the S7 Sniper or a shot from the Skewer should be enough. That and tossing Dynamo Grenades or using the Disruptor pistols to cause an EMP is sufficient.