I made an identical thread over on the official ‘Halo Infinite Steam forum’ here: https://steamcommunity.com/app/1240440/discussions/0/3195866053904368017/
Disclaimer: There is no name and shame here, I blotted out and removed all identifiable information.
‘343’ should implement a new rule: That rule being that before unlocking ranked arena, players should have to win 10 ‘Quick Play’ or ‘Team Slayer’ matches. Please take a look at this image here as to why: https://i.imgur.com/uxg6jDC.png
While the player in question did manage to get a flag cap, it didn’t make up for the obvious differential in skill level when comparing ‘said player’ to all of the other players. They only dealt 1,506 damage the entire match with a 0.23 ‘KDA’, far below everyone else’s performance.
The prior game to this one I started my ranked placement with a 3v4 ‘Slayer’ that we barely lost. That was disheartening enough. This time around, I was placed with someone who had only four games on their entire account, they were all in ranked.
‘343’ has no business putting a fresh account like this in our ranked game. I’m not saying I was the best player on my team (I wasn’t), but what I am saying is that the individual in question went ‘3-16’ in our ‘CTF’ and was a massive handicap for our team. The rest of us were all playing around high ‘Gold/Platinum’ tier. Eventually they will end up in the placement they deserve. Though in the meantime, I believe an adequate solution to this problem would be to have every player win 10 ‘Quick Play’ or ‘Team Slayer’ matches before heading into ranked. That way they’ll at least get a good grasp of ‘Halo’s’ mechanics and a bit of experience playing the game.