> > <mark>The phrase is “flogging a dead horse”.</mark>
> >
> > And yes, in most instances sprint doesn’t bother me, except when maps are made larger for it. 
>
> Beating a dead horse is also acceptable. I’ve actually never heard the phrase said with flogging, and I’m old. Ancient even.
>
> Regardless, yes, the discussions can get tiresome, but that’s what forums are for… to debate, discuss, and provide constructive feedback. What’s strange, is that back in the day, on the Bnet forums during H3, sprint was a feature that many had asked for or wondered what Halo would be like with it. There’s nothing wrong with liking or not liking it, it’s just personal preference, no one is wrong. If there is anything to take out of this, it’s to realize that people’s opinions differ, and that maybe it’s worth having some gametypes or hoppers where it’s disabled.
Exactly. You said it in a very kind way. I think being a little more blunt will help to get the point across so I will rephrase it a little. Where 343 missed the mark wildly was in getting caught up trying to make Halo 4 “theirs”. Halo was always built by Bungie, but for the players. The wild levels of customization that Halo Reach saw were the product of that. Bungie moves on and 343 step in and somehow end up on this path that they need to define themselves and “their” Halo with Halo 4. What I feel they’ve overlooked is that they were chosen to continue a franchise, not reinvent it. If they wanted to create something, then they shouldn’t have stepped in to work on somebody else’s game. Doesn’t sound very glorious, and maybe it’s not. Halo isn’t theirs, they didn’t make it, they weren’t chosen to make it, they were chosen to carry the torch. They got ahold of the torch, laid it on a table, and started rebuilding it before walking down the road with it. Now the handle feels weird, the flame is kinda spewing out the side, and it drips hot ash all over whoever is carrying it.
I know that we all want to do something magical, and I’m sure 343 were just trying to flex a little creative muscle and put their mark on something. Problem is that’s not what Halo needed. And sometimes the jobs we’re hired for aren’t magical. Where I think they really showed a lot of potential and can certainly get creative is the Campaign. It was confusing as hell though. Great but confusing. What actually happened to Cortana?? What is the blue bubble she and chief were in?? Who knows! Not me. Whatever.
Multiplayer saw a complete makeover that effectively removed 90% of the customization that we had been given. This is where they should have left the torch alone. Tweak things a little, don’t destroy our game just cause that’s how you want it. This game is so damn boring now. All that’s left to do is work on commendations, but even that is poorly thought out. Objective wins is as random as who votes for which game type. CSR is a massive joke. Why did they even bother with the dev time and resources to create a meaningless number that I have so sign into Waypoint OUTSIDE of the game to check? I couldn’t care less. What a waste of time and money. I was so damn excited about Action Sack, and now look how stale that’s already gotten.
Anyway I saw a post above this one saying that there’s nothing left to do in Halo 4. It’s really true. Other than chipping away at commendations, the game is pretty much done. Castle maps added zero to the game. Now watching them try to convince us all that buffing every other weapon around the DMR is a great idea is equal parts funny and frustratingly confusing. Whatever. Glad I was part of an open beta for the last 5 months. I thought I was buying a Halo game. It has been interesting to watch them grabbing bits and pieces from the forum and sewing them on to Halo 4 like Frankenstien’s monster. Then you ask yourself “What the hell? Who chose these people?” It’s like creating the Spartan IIs without first screening candidates. Should have been an ego filter on for the job interview process so that we would be palying a Halo created for the fans, not a Halo created for a company that wants the fans to play it their way.