I did not start with Halo CE, I started with Halo 2, I did not like Halo 2, I picked up Halo CE and I was instantly in love.
Halo CE had a great campaign, it had a good bit of variety with levels, from The Pillar of Autumn to Silent Cartographer to The Library to Keyes, each level really stood out in its own way. The AI in Halo CE has been my favorite so far, it’s just great, on legendary they aren’t all super buffed up and just sponge all your bullets, if you die on legendary it’s your fault, you messed up, you were on equal grounds with the AI. However some AI can be pretty scary, The Elite Zealot, the Hunters (well if you don’t have the god pistol or sniper), the Rocket Launcher Flood, etc. Even the Jackals were more challenging.
The story was also one of the best I’d have to say, on par with ODST and 4, it really benefited from a novelization.
I’d love to see its gameplay refined to make it feel smoother, but it had some good gameplay.
Now multiplayer, it was Halo 2 that turned me away from multiplayer as a whole, but I really have enjoyed Halo CE PC Multiplayer which I’ve had since yesterday, it’s amazing how 2,3 matches of Halo CE PC can provide me enjoyment when it hasn’t it 9 years. It is incredibly fun, I personally think I like it because, and I’m going to get hate for this, there’s no ranks. The lack of ranks doesn’t make the game any worse, in fact I’d say it makes it better, people don’t have to worry about having a high digital number by their name so they can just focus on getting kills but Halo CE still maintains a competitive environment
Halo CE may have became my favorite Halo game, and I personally, would love to see Halo return to CE’s roots, not 2, not 3, not Reach, not 4
