Remember when Rare stopped making James Bond games and every game after Golden Eye sucked yoink. 343 didn’t make Halo 4 suck after Bungie left, and I am verrry grateful for that. Halo 4 needs work though, along with more options and game types (edit: for customs), but 343 has proved to me that Halo is far from dead. I really believe this is a whole new beginning.
Are you trying to attract the trolls their hungry at this time of the day?
Response: All these bugs and glitches have detracted a large number of people and many wont come back and there will only be 50k people playing halo. I believe that Destiny will have twice the players after it comes out for a month than Halo 4 same with the next cod. I think that the people who continue playing past halo 4 are gonna have to deal with similar mistakes in H5 and get upset.
haha, i do agree playlists need to be streamlined, group the objective playlists, get rid of the really low population ones (slayer pro), and consume the medium ones (dominion)
i wouldnt mind if the really popular hoppers were in one voting playlist (swat +snipers), and 1 rotational hopper every week would be nice to see (sometimes team rockets, or new game modes etc)
Halo isn’t dead. Its getting a bit tiresome hearing people say it is over and over. Give it a rest, bro. we heard you the first time and we still respectfully disagree.
Unless you are so reckless that you try to bite of more than you can chew, the lag isn’t that bad at all. try living where i am! you’d be throwing controllers and use TV screens as punching bags! (Which would be hilarious to watch, i might add.)
> So we need LESS OPTIONS and LESS PLAYLISTS!
>
> haha, i do agree playlists need to be streamlined, group the objective playlists, get rid of the really low population ones <mark>(slayer pro),</mark> and consume the medium ones (dominion)
>
> i wouldnt mind if the really popular hoppers were in one voting playlist (swat +snipers), and 1 rotational hopper every week would be nice to see (sometimes team rockets, or new game modes etc)
Yeah take out the only playlist that is geared towards competitive play. How about make more playlists that have no AA’s and no radar.
> > So we need LESS OPTIONS and LESS PLAYLISTS!
> >
> > haha, i do agree playlists need to be streamlined, group the objective playlists, get rid of the really low population ones <mark>(slayer pro),</mark> and consume the medium ones (dominion)
> >
> > i wouldnt mind if the really popular hoppers were in one voting playlist (swat +snipers), and 1 rotational hopper every week would be nice to see (sometimes team rockets, or new game modes etc)
>
> Yeah take out the only playlist that is geared towards competitive play. How about make more playlists that have no AA’s and no radar.
Competitive play my butt. Slayer Pro should be renamed ‘Boring Slayer’. It strips down most of the game while not fixing the fundamental flaws, like getting killed by the guy you just killed a second before thanks to instant respawn.
I have mixed feelings about H4. I love Spartan Ops, think that the on-line multiplayer is OK and hate the campaign. I’m only going to say one thing about the campaign. THE MASTER CHIEF DOES NOT CRAWL!
> > > So we need LESS OPTIONS and LESS PLAYLISTS!
> > >
> > > haha, i do agree playlists need to be streamlined, group the objective playlists, get rid of the really low population ones <mark>(slayer pro),</mark> and consume the medium ones (dominion)
> > >
> > > i wouldnt mind if the really popular hoppers were in one voting playlist (swat +snipers), and 1 rotational hopper every week would be nice to see (sometimes team rockets, or new game modes etc)
> >
> > Yeah take out the only playlist that is geared towards competitive play. How about make more playlists that have no AA’s and no radar.
>
> Competitive play my butt. Slayer Pro should be renamed ‘Boring Slayer’. It strips down most of the game while not fixing the fundamental flaws, like getting killed by the guy you just killed a second before thanks to instant respawn.
There are instant respawns in every gametype except CTF. So I don’t know where you are trying to go with your statement. Yeah instant respawns ruin the flow of the game for every gametype, but on a bigger scale for KOTH and Oddball. I’m just trying to point out that Slayer Pro is the only gametype without AA’s and Radar. Why remove it?
> > More options and playlists = spread out community = 1,500 players per playlist = Reach MP = more lag = Halo’s dead
>
> Simply because there are not as many people does not mean it’s dead… I’m sure the connectivity issues will be resolved in time.
But with low populated playlist it gets harder to be matched on a good host and players somewhat close to your region.