BDobbinsFTW Review

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> Can’t believe people are still posting his lame videos… and no I am not watching it to further giving him YouTube views. Also he is not very smart at all IMO.

Don’t be mad because he made you butthurt

I agree so much with his review. He is honest, and didn’t just throw in 343 hate. He was saying the truth and was very positive in many areas. I really don’t see why it’s an issue, he definitely wasn’t as harsh as Angry Joe, I can say that.

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> Also, your comment of “Halo 5 has fundamentally changed Halo and it will never play how it did in prior games” isn’t necessarily a good thing. While yes, the mobility like thrusters + ground pound along with the gun play and balancing are perfectly made, it does not make up for what was lost when 343 included sprint, and that was the diversity in map design. Nowadays, every map plays too similarly while bungie managed to create maps like Guardian, Lockout, Beaver Creek, Shrine, and so much more. There is a reason why we haven’t identified a classic map made by 343 and why they continuously base some maps off of classics, except with inflated size: their map design is heavily restricted due to the inclusion of sprint.

I was being tactful. I really don’t care if you don’t like the changes introduced in Halo 5. I am sick of the complainers. Go back to MCC.

Sprint is a marvelous thing. Old Halo games are slow and dated. Halo 5 is a proper next gen iteration with numerous great maps. I read your post and all I see is whine whine whine. It is 2015 I am not interested in slowly lumbering around a map. Sprint has made Halo a better game in every way possible. It has made the multiplayer enjoyable and changed combat engagement for the better in the campaign as well.

Bottom line it isn’t going away. So either deal with it or go back to MCC. No amount of complaining in the world will remove Sprint from the game.

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> > 2533274968707582;133:
> > Also, your comment of “Halo 5 has fundamentally changed Halo and it will never play how it did in prior games” isn’t necessarily a good thing. While yes, the mobility like thrusters + ground pound along with the gun play and balancing are perfectly made, it does not make up for what was lost when 343 included sprint, and that was the diversity in map design. Nowadays, every map plays too similarly while bungie managed to create maps like Guardian, Lockout, Beaver Creek, Shrine, and so much more. There is a reason why we haven’t identified a classic map made by 343 and why they continuously base some maps off of classics, except with inflated size: their map design is heavily restricted due to the inclusion of sprint.
>
>
> I was being tactful. I really don’t care if you don’t like the changes introduced in Halo 5. I am sick of the complainers. Go back to MCC.
>
> Sprint is a marvelous thing. Old Halo games are slow and dated. Halo 5 is a proper next gen iteration with numerous great maps. I read your post and all I see is whine whine whine. It is 2015 I am not interested in slowly lumbering around a map. Sprint has made Halo a better game in every way possible. It has made the multiplayer enjoyable and changed combat engagement for the better in the campaign as well.
>
> Bottom line it isn’t going away. So either deal with it or go back to MCC. No amount of complaining in the world will remove Sprint from the game.

This must be why H5 is sitting #9 on the xbl most played charts a month after launch, because its such a great wonderful game that has no flaws at all…
H5 will have a shorter life span than H4 and H4 only really had 6 months before it dropped to less than 20,000 people world wide
at #9 H% would have roughly 35,000 people playing at peak hours, that’s abysmal for a halo game and its only going to get worse

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> I pity anyone who can sit through an entire BDobbins video.

I pity anyone who posts in a thread without watching the video. Truly useless chaps, those.