Battlepass grind changes are not enough

I think two things are clear from this “beta” in regards to grind.

  1. Battlepass needs to be reworked.
  2. Need more gamemode specific playlists like halo 5 or mcc. Game is free you should expect more players. No need to cram everyone in three modes.

The battlepass model should be either like the reach leveling system or the mcc system.
Reach leveling system would be to reward battlepass progression by giving xp based on game performance and then having challenges as a bonus on top of that.

The MCC model, is by having a normal progression system (like a 1-200 or copper- diamond or recruit - general) that you level up by ingame performance. Every time you level up you get a token and then you can unlock what you want from the battlepass. Challenges would then give additional xp to the progression system and/or tokens.

You can still charge for premium battle pass tiers, but the player will be accelerating through the game at a much more reasonable level. If hardcore players finish the battlepass in a week thats no problem they have other things to play for like rank etc.

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It feels like they are shoehorning concessions into their envisioned launch model, but it all just needs to be totally reworked.

IMHO fix to improve the battle pass
For every 5 levels, give 75 coins, by the end of the bp the player will have 1500 of this, enough for a new bp and one cosmetics in the store

At 100xp per game, the game takes from 4 to 10 minutes in 4vs 4 and 15-20 minutes in 8vs8,
every 2 hours of play is guaranteed lvl, in 200 hours you open the entire bp, for a season of 3 months this is the normal number of hours

And this is without taking into account the fulfillment of challenges and events.

There were changes? Not enough - no kidding. Didn’t notice a difference haha

They will never give more coins than battlepass is worth, especially since it’s a free game. But lowering prices or coins for cosmetic items in store needs to happen, way to expensive atm.