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> > No, it’s been the best weapon and overshadowed the sandbox. It has the capability of disrupting and suppressing snipers at long range, is only challenged at mid range by the DMR, and outclasses the DMR entirely at close range. It does face more competition at close range, with weapons such as the needler offering a tough match up. But it roles all other starting weapons by a large margin and only had trouble against the AR in very very close quarters. Yes, in edge cases weapons such as the shotgun. Rocket launcher, etc. are better at there roles. But if I told most of the Halo player base that they could only take one weapon into a battle with no other details, I suspect the BR would be the weapon of choice for most. It is ridiculously good at many roles and in most titles over shadows other similar tier weapons in those slots. In general, I wouldn’t say it’s broken, at least not like the H5 magnum. But it is definitely far far better than it should be in contrast with the rest of the armory.
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> Halo players gravitate towards versatility, always have, always will, but this fact does not make the BR “overshadow” the rest of the sandbox. Its just one of many utility weapons that have appeared in Halo’s history the only difference is how well the niche weapons surrounding them do their jobs in their respective games.
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> Versatile weapons are always going to be used more often than more niche weapons, that will always be the case regardless of how it is specifically balanced short of making it complete trash. If people are not picking up certain weapons, then it is up to the designers to make them worthwhile not to spawn players with trash in hopes they might pick up other badly designed weapons. The BR(CE Pistol, DMR, Halo 5 Magnum) are simply doing their jobs, the weapons that have historically gotten less use have not only been bad at their jobs, but they were often redundant within the context of the greater sandbox, not just vs the BR(or the “broken” Halo 5 Magnum for that matter lol).
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> You are taking a minority of poorly balanced, badly designed, often redundant weapons and pretending its the BR’s fault that they don’t get used. A versatile starting weapon getting used often isn’t the scandal you seem to think it is
I agree that it’s less about the BR being God tier powerful and more about the other weapons not being as strong. I’m not assigning fault as if BR needs to be held accountable for something. Maybe every gun should be versatile and fit the majority of situations exceptionally well.
That gets to be rather boring though. If I can have a BR that does everything, the only way to make the other guns feel relevant is to amp them up as well.
As I see it, one of the great things about Halos weapon kit is that every gun feels like it has its place in the meta. A sword is designed not only for a particular range, but a particular play style. The hammer has the same range (roughly speaking), but encourages a different style of play. The needler is capable of close mid range with a skilled user but is functionally capped by its tracking range.
I get why you emphasize that the other weapons sucking does not make the BR broken. But the only other way to balance the sandbox so that the BR is not the best (best not viable) in most situations is to make the other guns just as versatile. So now the AR can fight the BR at mid range. The needler can cross map people. The plasma rifle is also usable at mid range. Great now I have a reason to pick up another weapon over the BR but now the other weapons have lost much of their identity in favor of balancing relative power levels.
My personal opinion is that the BR should be nerves. It should require more skill to be usable at long range, and be less effective at close quarters. There is no reason it should be the best option at every range.
However. I recognize that we are likely to continue to disagree on this point.