Will we see the Battle Rifle from Halo 2, Halo 3 and Halo 4 coming back in Halo Infinite?
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> Will we see the Battle Rifle from Halo 2, Halo 3 and Halo 4 coming back in Halo Infinite?
Yes, it was even here in Halo 5 so why would you think it wouldn’t appear in Halo Infinite?
It’s been the most iconic weapon in Halo since 2 so it’s definitely coming back. I just hope it’s worth using again unlike in H5.
Probably, I just hope the BR has something to do other than be a Magnum clone. The BR either needs to be the sole starting weapon or it needs a bigger scope so it replaces the DMR. We don’t need so many near identical precision weapons.
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> It’s been the most iconic weapon in Halo since 2 so it’s definitely coming back. I just hope it’s worth using again unlike in H5.
It was worth using prior to the weapon tuning, no idea what they were thinking there. Most of the tweaks were for the best except for the Battle Rifle’s… It’s better with Stabilization Jets attached though, but the base thing got hit with the nerf hammer way too hard.
Yes. My guess is it will return as the starting weapon similar to Halos 2 and 3.
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> > It’s been the most iconic weapon in Halo since 2 so it’s definitely coming back. I just hope it’s worth using again unlike in H5.
>
> It was worth using prior to the weapon tuning, no idea what they were thinking there. Most of the tweaks were for the best except for the Battle Rifle’s… It’s better with Stabilization Jets attached though, but the base thing got hit with the nerf hammer way too hard.
I loved the BR pre-tuning, was my favourite weapon to use besides sniper. I’d literally play hours on end in WZ assault just using BR’s for the most part. Loved playing BTB as well. They nerfed it way too hard and I lost interest in the game after that.
Hopefully it’s more like old BRs from previous games. I’m new to Guardians as I’ve only just come back to Halo recently for Reach after a few years of doing other things, so I don’t know what tuning issues happened that the above posters are talking about but as someone who just walked in the door after using other titles BRs the one in 5 feels amazingly weak and underwhelming.
The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
I hope it does
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> The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
>
> Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
I agree with starting weapons. You can see it in every game since Halo 2. If the game is Team Slayers BRs, 95% of the kills will be from BRs, even though there are other weapons on the map. With AR/Pistol starts, the game becomes way more dynamic. Guns actually matter.
The BR performs the same as it does in the other games. It separates itself on longer distances though. They patched it to give the DMR a competitive advantage in warzone for longer distance shooting. It is still the weapon most people use as their utility weapon given the fact that it has good scopes and a good mid-to-long range kill zone. I think they could make it a little better, but I am okay with what it is now.
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> The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
>
> Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
The Magnum as it stand right now is just flat out better than the BR aside from a relatively smaller magazine. For all intents and purposes the Magnum fits that exact same jack of all trades role that the BR had in past games and I see the same types of complaints about the Halo 5 Magnum as I did with the DMR, BR, an CE Pistol before it RE: Players not picking up other guns, one gun game, etc.
Fair enough if you don’t care for the BR specifically, I know I personally prefer starting with single shot weapon, but Halo has always revolved around a versatile skill based headshot weapon, other parts of the sandbox just have to carry their own weight.
Personally since I think it is rather unlikely that they would remove the BR I would rather see it replace the DMR and take over its long range niche with the Pistol taking the starting utility role.
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> > The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
> >
> > Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
>
> I agree with starting weapons. You can see it in every game since Halo 2. If the game is Team Slayers BRs, 95% of the kills will be from BRs, even though there are other weapons on the map. With AR/Pistol starts, the game becomes way more dynamic. Guns actually matter.
>
> The BR performs the same as it does in the other games. It separates itself on longer distances though. They patched it to give the DMR a competitive advantage in warzone for longer distance shooting. It is still the weapon most people use as their utility weapon given the fact that it has good scopes and a good mid-to-long range kill zone. I think they could make it a little better, but I am okay with what it is now.
Because there are Magnum starts we have 95% of the kills with that.
I prefer BR start over Magnum start any day.
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> > > 2533274801472802;9:
> > > The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
> > >
> > > Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
> >
> > I agree with starting weapons. You can see it in every game since Halo 2. If the game is Team Slayers BRs, 95% of the kills will be from BRs, even though there are other weapons on the map. With AR/Pistol starts, the game becomes way more dynamic. Guns actually matter.
> >
> > The BR performs the same as it does in the other games. It separates itself on longer distances though. They patched it to give the DMR a competitive advantage in warzone for longer distance shooting. It is still the weapon most people use as their utility weapon given the fact that it has good scopes and a good mid-to-long range kill zone. I think they could make it a little better, but I am okay with what it is now.
>
> Because there are Magnum starts we have 95% of the kills with that.
>
> I prefer BR start over Magnum start any day.
I doubt it. People use it because they spawn with it, but they are more likely to use the AR or pick up another weapon during the match. You said it yourself, you would rather have the BR. Just start with a magnum and pick up a BR. It brings more depth to the game. I do believe the pistol shouldn’t be as good as it is, but they made it that way on purpose. Halo 3 had good starts with AR/Pistol even with the pistol being pretty bad. In Halo 5, they made the pistol the jack of all trades weapon instead of the BR, so it makes sense to start with that. The BR is better at mid to long range.
> 2533274801472802;9:
> The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
>
> Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
No the BR has not been the same for all entries…In H2 it was hit-scan (red reticle , all bullets hit the target) , Halo 3 had travel time and lead along with the now infamous bullet spread , patched so only one bullet “spread” , H4 used a variant of Reach and went with bloom , and H5 is now back to hit-scan with bloom at longer ranges. The only way these were the same weapon is in name , aesthetic , and 3 round burst , but they were not “the same weapon”.
By that standard the pistol has been the same in every iteration , and we all know that’s not true.
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> > > > The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
> > > >
> > > > Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
> > >
> > > I agree with starting weapons. You can see it in every game since Halo 2. If the game is Team Slayers BRs, 95% of the kills will be from BRs, even though there are other weapons on the map. With AR/Pistol starts, the game becomes way more dynamic. Guns actually matter.
> > >
> > > The BR performs the same as it does in the other games. It separates itself on longer distances though. They patched it to give the DMR a competitive advantage in warzone for longer distance shooting. It is still the weapon most people use as their utility weapon given the fact that it has good scopes and a good mid-to-long range kill zone. I think they could make it a little better, but I am okay with what it is now.
> >
> > Because there are Magnum starts we have 95% of the kills with that.
> >
> > I prefer BR start over Magnum start any day.
>
> I doubt it. People use it because they spawn with it, but they are more likely to use the AR or pick up another weapon during the match. You said it yourself, you would rather have the BR. Just start with a magnum and pick up a BR. It brings more depth to the game. I do believe the pistol shouldn’t be as good as it is, but they made it that way on purpose. Halo 3 had good starts with AR/Pistol even with the pistol being pretty bad. In Halo 5, they made the pistol the jack of all trades weapon instead of the BR, so it makes sense to start with that. The BR is better at mid to long range.
If the magnum is the jack of all trades why would I bother picking anything else up? The magnum is better than the BR in H5, so its pointless to switch for it
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> > > > 2533274817390757;11:
> > > > > 2533274801472802;9:
> > > > > The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
> > > > >
> > > > > Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
> > > >
> > > > I agree with starting weapons. You can see it in every game since Halo 2. If the game is Team Slayers BRs, 95% of the kills will be from BRs, even though there are other weapons on the map. With AR/Pistol starts, the game becomes way more dynamic. Guns actually matter.
> > > >
> > > > The BR performs the same as it does in the other games. It separates itself on longer distances though. They patched it to give the DMR a competitive advantage in warzone for longer distance shooting. It is still the weapon most people use as their utility weapon given the fact that it has good scopes and a good mid-to-long range kill zone. I think they could make it a little better, but I am okay with what it is now.
> > >
> > > Because there are Magnum starts we have 95% of the kills with that.
> > >
> > > I prefer BR start over Magnum start any day.
> >
> > I doubt it. People use it because they spawn with it, but they are more likely to use the AR or pick up another weapon during the match. You said it yourself, you would rather have the BR. Just start with a magnum and pick up a BR. It brings more depth to the game. I do believe the pistol shouldn’t be as good as it is, but they made it that way on purpose. Halo 3 had good starts with AR/Pistol even with the pistol being pretty bad. In Halo 5, they made the pistol the jack of all trades weapon instead of the BR, so it makes sense to start with that. The BR is better at mid to long range.
>
> If the magnum is the jack of all trades why would I bother picking anything else up? The magnum is better than the BR in H5, so its pointless to switch for it
Because ideally the phrase that follows “jack of all trades” is ideally “master of none.” If you are asking about the BR specifically, that is the problem when you have 2+ weapons that fill a near identical role. One weapon or another is going to get the short end of the balancing stick at some point, which is what happened to the BR post patch in H5.
If the situation was reversed and the BR was just flat out better than the Magnum then it would just be an obligatory weapon switch which isn’t very interesting and doesn’t actually lead to any meaningful choices.
The question we need to ask ourselves is: Is the BR a jack of all trades utility weapon you spawn with? In which case the Magnum and some other weapons need a different role. Or is the BR more of a niche marksman rifle you pick up? In which case the BR needs to be adjusted to replace the DMR.
Until we really iron out what it is supposed to be we are just going to end up with another messy Halo 5 situation where 5 different precision weapons are all tripping over themselves trying to fit into more or less one niche.
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> > > > > > The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
> > > > > >
> > > > > > Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
> > > > >
> > > > > I agree with starting weapons. You can see it in every game since Halo 2. If the game is Team Slayers BRs, 95% of the kills will be from BRs, even though there are other weapons on the map. With AR/Pistol starts, the game becomes way more dynamic. Guns actually matter.
> > > > >
> > > > > The BR performs the same as it does in the other games. It separates itself on longer distances though. They patched it to give the DMR a competitive advantage in warzone for longer distance shooting. It is still the weapon most people use as their utility weapon given the fact that it has good scopes and a good mid-to-long range kill zone. I think they could make it a little better, but I am okay with what it is now.
> > > >
> > > > Because there are Magnum starts we have 95% of the kills with that.
> > > >
> > > > I prefer BR start over Magnum start any day.
> > >
> > > I doubt it. People use it because they spawn with it, but they are more likely to use the AR or pick up another weapon during the match. You said it yourself, you would rather have the BR. Just start with a magnum and pick up a BR. It brings more depth to the game. I do believe the pistol shouldn’t be as good as it is, but they made it that way on purpose. Halo 3 had good starts with AR/Pistol even with the pistol being pretty bad. In Halo 5, they made the pistol the jack of all trades weapon instead of the BR, so it makes sense to start with that. The BR is better at mid to long range.
> >
> > If the magnum is the jack of all trades why would I bother picking anything else up? The magnum is better than the BR in H5, so its pointless to switch for it
>
> Because ideally the phrase that follows “jack of all trades” is ideally “master of none.” If you are asking about the BR specifically, that is the problem when you have 2+ weapons that fill a near identical role. One weapon or another is going to get the short end of the balancing stick at some point, which is what happened to the BR post patch in H5.
>
> If the situation was reversed and the BR was just flat out better than the Magnum then it would just be an obligatory weapon switch which isn’t very interesting and doesn’t actually lead to any meaningful choices.
>
> The question we need to ask ourselves is: Is the BR a jack of all trades utility weapon you spawn with? In which case the Magnum and some other weapons need a different role. Or is the BR more of a niche marksman rifle you pick up? In which case the BR needs to be adjusted to replace the DMR.
>
> Until we really iron out what it is supposed to be we are just going to end up with another messy Halo 5 situation where 5 different precision weapons are all tripping over themselves trying to fit into more or less one niche.
The BR should be the best weapon in the game. That is what Halo is. There should be some playlists with AR/Magnum starts and BR’s on the map. And some playlists with BR starts. Why not keep everyone happy
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> > > > > > > 2533274801472802;9:
> > > > > > > The BR should not be the starting weapon. The game loses all depth when that happens and 343 got it right in Halo 5 by sticking with AR/magnum and balancing the sandbox properly.
> > > > > > >
> > > > > > > Also, the 5 BR is almost identical to essentially every iteration of the BR. Fire rate, TTK, everything. Don’t know what you guys are smoking. It’s been the most consistently identical weapon throughout the series. It behaves the same every time it appears.
> > > > > >
> > > > > > I agree with starting weapons. You can see it in every game since Halo 2. If the game is Team Slayers BRs, 95% of the kills will be from BRs, even though there are other weapons on the map. With AR/Pistol starts, the game becomes way more dynamic. Guns actually matter.
> > > > > >
> > > > > > The BR performs the same as it does in the other games. It separates itself on longer distances though. They patched it to give the DMR a competitive advantage in warzone for longer distance shooting. It is still the weapon most people use as their utility weapon given the fact that it has good scopes and a good mid-to-long range kill zone. I think they could make it a little better, but I am okay with what it is now.
> > > > >
> > > > > Because there are Magnum starts we have 95% of the kills with that.
> > > > >
> > > > > I prefer BR start over Magnum start any day.
> > > >
> > > > I doubt it. People use it because they spawn with it, but they are more likely to use the AR or pick up another weapon during the match. You said it yourself, you would rather have the BR. Just start with a magnum and pick up a BR. It brings more depth to the game. I do believe the pistol shouldn’t be as good as it is, but they made it that way on purpose. Halo 3 had good starts with AR/Pistol even with the pistol being pretty bad. In Halo 5, they made the pistol the jack of all trades weapon instead of the BR, so it makes sense to start with that. The BR is better at mid to long range.
> > >
> > > If the magnum is the jack of all trades why would I bother picking anything else up? The magnum is better than the BR in H5, so its pointless to switch for it
> >
> > Because ideally the phrase that follows “jack of all trades” is ideally “master of none.” If you are asking about the BR specifically, that is the problem when you have 2+ weapons that fill a near identical role. One weapon or another is going to get the short end of the balancing stick at some point, which is what happened to the BR post patch in H5.
> >
> > If the situation was reversed and the BR was just flat out better than the Magnum then it would just be an obligatory weapon switch which isn’t very interesting and doesn’t actually lead to any meaningful choices.
> >
> > The question we need to ask ourselves is: Is the BR a jack of all trades utility weapon you spawn with? In which case the Magnum and some other weapons need a different role. Or is the BR more of a niche marksman rifle you pick up? In which case the BR needs to be adjusted to replace the DMR.
> >
> > Until we really iron out what it is supposed to be we are just going to end up with another messy Halo 5 situation where 5 different precision weapons are all tripping over themselves trying to fit into more or less one niche.
>
> The BR should be the best weapon in the game. That is what Halo is. There should be some playlists with AR/Magnum starts and BR’s on the map. And some playlists with BR starts. Why not keep everyone happy
I would argue that utility Pistol starts(not dinky H2-Reach Magnums) have just as much claim to Halo identity but I digress. I am personally fine with BR starts as the norm as I ultimately don’t care whether the Starting weapon is Pistol or Rifle shaped as long as it does its job properly. I don’t think there is enough of a difference between spawning with a CE/H5 Magnum or spawning with a BR I would rather just one or the other and be done with it. I’d rather see the sandbox have some real depth than fill it with clones for superficial reasons. Generally speaking I also think its a waste of dev time and resources to implement any weapon that is just a worse version of another. See(Halo Reach Magnum)
I really don’t want to see the return of H2-Reach auto starts where player spawn with close range only niche weapons give or take an underpowered pistol either. Grabbing a BR in that scenario isn’t a choice, it is necessary for your survival and doesn’t really make for good gameplay.
Yes. In an article asking whether Halo Infinite will have a battle royale, a 343 employee states that “the only BR we’re interested in is the Battle Rifle,” so this kinda confirms it.