Banshee turning speed og Reach vs MCC Reach

I’ve played on forge world in og Reach and decided to just do random maneuvers with the Banshee. After the while I noticed, that the Banshee in og Reach turns and flies faster than the one in MCC Reach both with and without using evades.

343 probably accidentally slowed down the vehicle turning speed for controllers while fixing that exact issue for M&K. In other words the glitch jumped from M&K to Gamepad instead of being removed.

Hopefully gamepad gets a high vehicle sensitivity option or just uncapped vehicle sensitivity (since I like that solution more than limiting both inputs to og vehicle sensitivity) to finally get rid of this issue and the M&K vehicle turning speed vs gamepad vehicle turning speed debate!

send a ticket on halo support instead of posting it here

> 2535445881024630;2:
> send a ticket on halo support instead of posting it here

Thanks for the advice, just submitted it to Halo Support!