> I want to hear opinions on who is better, because I cannot decide. The UNSC seems to have an edge in every category.
> -Marines vs Grunts, marines are much stronger and have more health.
> -Banshee vs Hornet, the Hornets win.
> -Grizzly vs Wraith, the grizzly mops the floor with the wraith and even scorpians without upgrades win.
> -Condor vs Scarab, the Condors not only have battlefield mobility but they are more powerful because of the ability to track multiple enemies. However Scarabs have more health and would lose a 1 vs 1, they have awful mobility and are easily cornered by ODST or other infantry drops.
> -Leaders are the only category that I would say Banished are close. Spartans can hijack which is crucial early game, but in later game a level 3 atriox chosen is unstoppable.
> Can someone tell me what the equalizers are? What are the Benefits to using Banished?
OK, one you going off things before the previous patch. Two half of those points where still wrong then.
Marines vs Grunts, when both upgraded and at equal pop the grunts actually win, has been that way since day one. Early on Marines have a slight edge but can be easily overwhelmed now do to the buffs grunts have since received.
Tank vs Tank, given the buffs across all tanks they are fairly even now, Banished may have less hp but we have a sheild on outs that does regenerate, which makes up half our tanks health.
Condor vs Scarab, the Scarab has always won this fight, a single scarab can fight 2 condors and still win if need be. The Condor has much lower dps and hp, the only edge it gets in the fight is it Flys and is therefore more mobility.
Heroes yes are fairly balanced as each has a different use.
Banshees vs Hornets, both unupgraded Hornets win, when both are upgraded Banshees win, just like Grunt vs Marines.
Points you did not mention
Anti Infantry, UNSC wins this, we Banished just lack options in this with our Rangers being tech 2 with no upgrades, honestly they should be tech 1 and need upgrades for this field to even out.
Anti vehicle, again UNSC wins as your Cyclops just out preform our Hunters, and when we upgrade we lose mobility.
Artillery, counting Locust as mobile artillery, banished wins as UNSC has nothing like it, and we can fly our normal artillery anywhere giving Banished the mobility and placement edge over UNSC.
One key overlooked point, power dumps. UNSC wins here when it comes to being able to use excess power as unlike Banished UNSC has units that cost more power than supply, allowing you to still build atleast some kind of army when you have tons of power and little supply.
Any points that where missed here or anything someone else wants to add?