Seriously. I tried to play it again after seeing Halo 4 @ E3. Even in my happy state this game made me rage within 2 minutes.
Once again I get paired with HORRIBLE people and the other team actually has a sense of where they are. They aren’t nading there own team off spawn, they have some knowledge of where stuff spawn and where to be on the map to keep areas somewhat locked down and poop on our wraith 10 seconds after it spawns.
My team are to bust crouching on sniper spawn, plasma pistoling people from base to middle map and cliff and betraying each other.
It’s a joke. WHY IS IT IMPOSSIBLE TO SPLIT THESE PEOPLE?
You could have had the 6 bad people on my team split in half and put on the other team. Seriously. The game might have actually been playable then. I don’t see why on earth the teams are so unbalanced when they could easily be balanced, even with the small population we have at the moment.
I think I might snap my disc before Halo 4 comes out, just so I can never go on this turd again.
Reach turned the table for mediocre players and pro Halo players
(I use the term “pro” loosely)
It but good players to shame with slow movement, speed bad strafe, AA’s and nade spams.
And then you end up with bad teammates in Halo 4. Will you rage still?
Also sounds like you’re in BTB. How will they split the teams when the other team is filled with a full party of friends?
It’s hard to give the best teammates every single time. Your best bet in any competitive online game is to play with somebody else who you know will at least be competent.
Blaming Reach for your teammates’ short comings isn’t really an accurate place to place the blame.
Haven’t you ever heard the saying “Hate the player, not the game”? Just because you lost doesn’t make the game awful, it just means that the other team was better than you. I don’t come to these forums to hear people like you complain about a great game. If you honestly don’t like it, just don’t play it, and don’t complain to a bunch of people who love the game and most likely don’t even want to hear it.
Reach is a great game. There are times you’re going to get paired up with team mates that may not be as good as you might be. On the other side of the coin I’m sure he’s been paired up with players that are better than him and think the same thing.
Deal with it or go play something else.
edit: OP doesn’t even have a registered gamertag with Reach so for all we know he’s never even played the game before, he’s just a troll.
> > I think he takes the game a bit too seriously.
>
> I think he takes himself too seriously.
>
> Reach is a great game. There are times you’re going to get paired up with team mates that may not be as good as you might be. On the other side of the coin I’m sure he’s been paired up with players that are better than him and think the same thing.
>
> Deal with it or go play something else.
OP is probably just accustomed to having ranked matches that actually worked pretty well in Halo 2 and 3.
> > > I think he takes the game a bit too seriously.
> >
> > I think he takes himself too seriously.
> >
> > Reach is a great game. There are times you’re going to get paired up with team mates that may not be as good as you might be. On the other side of the coin I’m sure he’s been paired up with players that are better than him and think the same thing.
> >
> > Deal with it or go play something else.
>
> OP is probably just accustomed to having ranked matches that actually worked pretty well in Halo 2 and 3.
Surely you aren’t serious? The ranked playlists of Halo 2 and 3 were rife with cheaters, boosters, modders, derankers, and just -Yoink–bags in general. They reset the ranks in the lists at least twice in BOTH games. That hard data doesn’t indicate a good user experience for either game. And no one has ever concretely shown that statistically the matchmaking of Halo:Reach does in fact suck when it comes to matching people up. I have had bad games in each of the Halos. They just happen. The primary problem that comes into play is small playlist population, which requires the matching system to match as evenly as it can within the parameters of who is available to be matched. that CAN lead to even games, but the same is true of ANY game that uses a skill-pairing system like any Xbox Live game ever.