Fix the rushing situation. So over getting rushed by brutes and jackrabbits. Completely ruined the Halo Wars series. It used to be leader rushes that could be countered with turrets, now the units are expendable and cheap and the turrets are ineffective and expensive. And if you are lucky enough to make it past the 5 minute mark without having a teammate disconnect or quit, the Locusts are out of control. Kinsano has been an issue regarding rushes with the turret drop and jack rabbits since the day she came out, yet absolute nothing has been done about it. Forge was nerfed within a month but Kinsano has been out 5 weeks with any tweaks.
How can so many problems be acknowledged but nothing be done about them?
Can someone from the developing team please respond?
Why are the older RTS’s so much better? Halo wars 1, Command and Conquer, BFME. Why did you encourage rushing in a game that is about strategy? Better yet, why did you give some leaders advantages when it comes to ending the game early (Kinsano turret drop beats home base turrets). Why not buff home base turrets so the games last past five minutes?
Turret drop and locusts are being nerfed in the next few days.
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> Fix the rushing situation. So over getting rushed by brutes and jackrabbits. Completely ruined the Halo Wars series. It used to be leader rushes that could be countered with turrets, now the units are expendable and cheap and the turrets are ineffective and expensive. And if you are lucky enough to make it past the 5 minute mark without having a teammate disconnect or quit, the Locusts are out of control. Kinsano has been an issue regarding rushes with the turret drop and jack rabbits since the day she came out, yet absolute nothing has been done about it. Forge was nerfed within a month but Kinsano has been out 5 weeks with any tweaks.
> How can so many problems be acknowledged but nothing be done about them?
> Can someone from the developing team please respond?
> Why are the older RTS’s so much better? Halo wars 1, Command and Conquer, BFME. Why did you encourage rushing in a game that is about strategy? Better yet, why did you give some leaders advantages when it comes to ending the game early (Kinsano turret drop beats home base turrets). Why not buff home base turrets so the games last past five minutes?
Your problem is that you somehow fail to see that you can find teammates to coordinate and play with. Nothing’s stopping you. Don’t use perfectly viable and reasonable tactics as an excuse for your laziness. Honestly if you look in just an hour or so I’m sure you’d find someone you’re good to play with. Message people after matches too. That works fine
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> > 2535424640810692;1:
> > Fix the rushing situation. So over getting rushed by brutes and jackrabbits. Completely ruined the Halo Wars series. It used to be leader rushes that could be countered with turrets, now the units are expendable and cheap and the turrets are ineffective and expensive. And if you are lucky enough to make it past the 5 minute mark without having a teammate disconnect or quit, the Locusts are out of control. Kinsano has been an issue regarding rushes with the turret drop and jack rabbits since the day she came out, yet absolute nothing has been done about it. Forge was nerfed within a month but Kinsano has been out 5 weeks with any tweaks.
> > How can so many problems be acknowledged but nothing be done about them?
> > Can someone from the developing team please respond?
> > Why are the older RTS’s so much better? Halo wars 1, Command and Conquer, BFME. Why did you encourage rushing in a game that is about strategy? Better yet, why did you give some leaders advantages when it comes to ending the game early (Kinsano turret drop beats home base turrets). Why not buff home base turrets so the games last past five minutes?
>
> Your problem is that you somehow fail to see that you can find teammates to coordinate and play with. Nothing’s stopping you. Don’t use perfectly viable and reasonable tactics as an excuse for your laziness. Honestly if you look in just an hour or so I’m sure you’d find someone you’re good to play with. Message people after matches too. That works fine
I think you missed the point. If someone has mic than that would work, but I actively invite my teammates to my party every game and no one ever joins. There should mandatory mics in ranked to avoid this problem, because isn’t that what ranked is suppose to be? Competitive, where teammates communicate and work together?
Most of your issues are being touched on in the next patch
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> > 2533274820642782;3:
> > > 2535424640810692;1:
> > > Fix the rushing situation. So over getting rushed by brutes and jackrabbits. Completely ruined the Halo Wars series. It used to be leader rushes that could be countered with turrets, now the units are expendable and cheap and the turrets are ineffective and expensive. And if you are lucky enough to make it past the 5 minute mark without having a teammate disconnect or quit, the Locusts are out of control. Kinsano has been an issue regarding rushes with the turret drop and jack rabbits since the day she came out, yet absolute nothing has been done about it. Forge was nerfed within a month but Kinsano has been out 5 weeks with any tweaks.
> > > How can so many problems be acknowledged but nothing be done about them?
> > > Can someone from the developing team please respond?
> > > Why are the older RTS’s so much better? Halo wars 1, Command and Conquer, BFME. Why did you encourage rushing in a game that is about strategy? Better yet, why did you give some leaders advantages when it comes to ending the game early (Kinsano turret drop beats home base turrets). Why not buff home base turrets so the games last past five minutes?
> >
> > Your problem is that you somehow fail to see that you can find teammates to coordinate and play with. Nothing’s stopping you. Don’t use perfectly viable and reasonable tactics as an excuse for your laziness. Honestly if you look in just an hour or so I’m sure you’d find someone you’re good to play with. Message people after matches too. That works fine
>
> I think you missed the point. If someone has mic than that would work, but I actively invite my teammates to my party every game and no one ever joins. There should mandatory mics in ranked to avoid this problem, because isn’t that what ranked is suppose to be? Competitive, where teammates communicate and work together?
I think you just missed my entire response… This is already fixed by finding people to play with beforehand.
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> > 2535424640810692;4:
> > > 2533274820642782;3:
> > > > 2535424640810692;1:
> > > > Fix the rushing situation. So over getting rushed by brutes and jackrabbits. Completely ruined the Halo Wars series. It used to be leader rushes that could be countered with turrets, now the units are expendable and cheap and the turrets are ineffective and expensive. And if you are lucky enough to make it past the 5 minute mark without having a teammate disconnect or quit, the Locusts are out of control. Kinsano has been an issue regarding rushes with the turret drop and jack rabbits since the day she came out, yet absolute nothing has been done about it. Forge was nerfed within a month but Kinsano has been out 5 weeks with any tweaks.
> > > > How can so many problems be acknowledged but nothing be done about them?
> > > > Can someone from the developing team please respond?
> > > > Why are the older RTS’s so much better? Halo wars 1, Command and Conquer, BFME. Why did you encourage rushing in a game that is about strategy? Better yet, why did you give some leaders advantages when it comes to ending the game early (Kinsano turret drop beats home base turrets). Why not buff home base turrets so the games last past five minutes?
> > >
> > > Your problem is that you somehow fail to see that you can find teammates to coordinate and play with. Nothing’s stopping you. Don’t use perfectly viable and reasonable tactics as an excuse for your laziness. Honestly if you look in just an hour or so I’m sure you’d find someone you’re good to play with. Message people after matches too. That works fine
> >
> > I think you missed the point. If someone has mic than that would work, but I actively invite my teammates to my party every game and no one ever joins. There should mandatory mics in ranked to avoid this problem, because isn’t that what ranked is suppose to be? Competitive, where teammates communicate and work together?
>
> I think you just missed my entire response… This is already fixed by finding people to play with beforehand.
That isn’t always possible. Most people have jobs and school to attend to. I have 5 friends who actively play the game, but its hard to coordinate times that work for everyone. Why should I be forced to wait around, isn’t that the point of online gaming? To be introduced to new people every game, all I am asking for is for those people to have a mic so the game can be played properly.
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> > 2533274820642782;6:
> > > 2535424640810692;4:
> > > > 2533274820642782;3:
> > > > > 2535424640810692;1:
> > > > > Fix the rushing situation. So over getting rushed by brutes and jackrabbits. Completely ruined the Halo Wars series. It used to be leader rushes that could be countered with turrets, now the units are expendable and cheap and the turrets are ineffective and expensive. And if you are lucky enough to make it past the 5 minute mark without having a teammate disconnect or quit, the Locusts are out of control. Kinsano has been an issue regarding rushes with the turret drop and jack rabbits since the day she came out, yet absolute nothing has been done about it. Forge was nerfed within a month but Kinsano has been out 5 weeks with any tweaks.
> > > > > How can so many problems be acknowledged but nothing be done about them?
> > > > > Can someone from the developing team please respond?
> > > > > Why are the older RTS’s so much better? Halo wars 1, Command and Conquer, BFME. Why did you encourage rushing in a game that is about strategy? Better yet, why did you give some leaders advantages when it comes to ending the game early (Kinsano turret drop beats home base turrets). Why not buff home base turrets so the games last past five minutes?
> > > >
> > > > Your problem is that you somehow fail to see that you can find teammates to coordinate and play with. Nothing’s stopping you. Don’t use perfectly viable and reasonable tactics as an excuse for your laziness. Honestly if you look in just an hour or so I’m sure you’d find someone you’re good to play with. Message people after matches too. That works fine
> > >
> > > I think you missed the point. If someone has mic than that would work, but I actively invite my teammates to my party every game and no one ever joins. There should mandatory mics in ranked to avoid this problem, because isn’t that what ranked is suppose to be? Competitive, where teammates communicate and work together?
> >
> > I think you just missed my entire response… This is already fixed by finding people to play with beforehand.
>
> That isn’t always possible. Most people have jobs and school to attend to. I have 5 friends who actively play the game, but its hard to coordinate times that work for everyone. Why should I be forced to wait around, isn’t that the point of online gaming? To be introduced to new people every game, all I am asking for is for those people to have a mic so the game can be played properly.
Well just find more people then and someone is bound to be on when you do. Also there are a few without jobs that can be on a lot I’ve found so yeah. Just network bigger and you’ll be fine