Okay, so here I would like to talk to you all about bad mannered players. Maybe being betrayed for your sniper rifle, maybe just being shot at continuously, or other forms of being a little punk.
Out of 10 matches, 6 of them I am not allowed to grab the sniper because I get betrayed for it and the person who betrayed me cannot get a single kill on an AFK target. It’s the most frustrating thing in the game. If the game can calculate how much damage you did in the match, why can’t it calculate how much FRIENDLY damage was done, and base the option to kick someone off of that? I hardly harm team mates. Now befor some unintelligent admin comes along and tries to “layeth the grav hammah!” on me, let me explain.
8 out of 10 games I get betrayed. On purpose. No, I am not AFK. No, I am not shooting friendlies. No, I am not standing at the back of the map with a sniper. I get betrayed…sometimes up to 4 times by the same person. 4. 4 times. If I betray once or twice I am out. Well how about this, either calculate how much friendly damage has been done in order to boot someone, or make the max count to boot 2 betrayals. Because I am sick and tired of this game’s broken betrayal booting system and it’s ruining it for me. I am forced to play terrible Warzone 90% of the time because friendly fire in Halo games is a brilliant thing, it’s why I love this game. Any crazy crap can occur, but when people exploit this and PURPOSELY kill you because they’re 14 years old and being on the internet makes them edgy, then fix it somehow. Especially when I throw a Splinter Grenade and my team mate purposely runs into it…it’s not cool. It makes me wish I owned a CoD game. That is saying something.
So please, instead of sending out a bunch of gimmicky REQ Pack items, and bad Forge remakes, fix the initial game mechanics to make it playable. I shouldn’t have to stay away from a certain weapon I’ve wrecked mouths with since Halo CE…it honestly isn’t fair to anyone.
Trust me I have same experiences with the noobs. They won’t stop
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> Okay, so here I would like to talk to you all about bad mannered players. Maybe being betrayed for your sniper rifle, maybe just being shot at continuously, or other forms of being a little -Yoink-. (’-Yoink-’ has different meanings, not just a vulgar one. I’m not bypassing the filter so stop censoring everything)
>
> Out of 10 matches, 6 of them I am not allowed to grab the sniper. Not to brag, sniping in Halo 5 is easy so when I get betrayed for it, and the person who betrayed me cannot get a single kill on an AFK target, it’s the most frustrating thing in the game. If the game can calculate how much damage you did in the match, why can’t it calculate how much FRIENDLY damage was done, and base the option to kick someone off of that? I hardly harm team mates. Now befor some unintelligent admin comes along and tries to “layeth the grav hammah!” on me, let me explain.
>
> 8 out of 10 games I get betrayed. On purpose. No, I am not AFK. No, I am not shooting friendlies. No, I am not standing at the back of the map with a sniper. I get betrayed…sometimes up to 4 times by the same person. 4. 4 times. If I betray once or twice I am out. Well how about this, either calculate how much friendly damage has been done in order to boot someone, I make the max count to boot 2 betrayals. Because I am sick and tired of this game’s broken betrayal booting system and it’s ruining it for me. I am forced to play terrible Warzone 90% of the time because friendly fire in Halo games is a brilliant thing, it’s why I love this game. Any crazy crap can occur, but when people exploit this and PURPOSELY kill you because they’re 14 years old and being on the internet makes them edgy, then fix it somehow. Especially when I throw a Splinter Grenade and my team mate purposely runs into it…it’s not cool. It makes me wish I owned a CoD game. That is saying something.
Just report and move on
I dont blame you, some person was betraying me over and over and over agian and I started to defend myself. I kill him one time, and the game boots me. Not him, me. Its pretty messed up.
Part of the reason i stopped playing arena sometimes you get hit with a ton of people like that and sometimes you dont.
Got killed last night after picking up rockets and earning 2 kills. Then I get betrayed by a little punk and he wastes the rest of the ammo not getting any kills
Normally regarding weapons, if someone dies, Ill take the weapon, possibly kill the last few enemies with it, and ill wait around the place holding the weapon, and if he comes back, I give it back. Thankfully most people do the same …
I don’t seem to run into people who betray me for power weapons often…but then of course there’s the kid who apperently thought trying to run down his teammates with an empty Warthog (instead of, say, engaging the enemy team trying to capture a Stronghold)…
Supposedly it was his “14 year old cousin” playing, but he didn’t send me a voice message so Im not so sure…
Really though. Whats so fun about hurting friendlies?
A system that tracks friendly damage would be a lot better than the current one IMO, In past Halo’s you could just weaken teammates or flat out kill them if an enemy hurt them enough. As for teammates purposefully getting teamkilled by you, I don’t think there could be a way to reasonably track something like that. The booting system also seems a bit random too, I saw a guy run over 3 teammates in firefight on purpose and he was still in the game, but I can only betray twice before I’m gone (on accident of course lol). btw OP your post isn’t breaking any rules from what I can see, so there’s no reason to insult the monitors like that, they’re mostly fair from my experience.
<mark>This post has been edited by a moderator. Please do not bypass the profanity filter or call out individuals. This includes forum members, moderators, administrators, and non-forum members.</mark>
<mark>REDACTED</mark> is one of them. he kept shooting me till me shields were gone, kept killing me bagging me, just being a pr**k :\