Backing out in the voting lobby ruined MM

As a competitive player I find it fun to match competition and play them. (Because that’s kinda what Multiplayer is for, you know, to play people of equal skill.

Sadly I can’t do that in this game, because most players who match me back out for these reasons:

a) They don’t like the maps and gametypes voted
b) They don’t like the location of the host (which should not be displayed in the lobby anyway)
c) They leave because the level of competition is unsuited to them.

Now, not pointing fingers and saying this is anyone’s fault. Points c and b are not the player’s fault. 2 of the three reasons most people quit are the result of 343’s terrible Matchmaking system by not implementing a good connection search option and segregating searches to players in similar regions to one another as well as not testing the game enough to realize the host is highlighted at the top of the player lobby. Other reasons include 343’s inability to match teams and players of equal skill into the one game.

But point a) bothers me. We live in a democratic world where the best thing is voted for. Do you think in politics you were going to lose a vote, you just quit and restart the poll? Of course not!

This is a plea to 343. MM is a complete mess as it is and I don’t expect an entire re haul of the entire system. You don’t have to add good connection search and you don’t have to fix being able to see the host (Although those fixes would be absolutely wonderful)

All I am asking is for 343 to update the MM system so players cannot simply press B up A to remove themselves from a game without any penalty at all. And any player that bypasses the ‘lock in’ of a game through other means such as disconnecting or ‘dashboarding’ can have a loss marked on their service record and a strike to the one hour quit ban.

Just this alone can make the MM experience that much greater!
Please 343, we know the sustain team sucks but you can do it!

I concur.

It’s a video game, not real life. If people don’t want to play for whatever reason, they will quit. 1 Possible solution that I have recommended, and do believe is the best solution is to have 1 game type per playlist. That way when people go into a playlist they already know what GT they’re going to play, resulting in much less quiting.

I also think when people back out before the game starts that it should restart and not begin until the lobby is full.

I do agree that it probably wouldn’t be a bad idea to hide host. I seriously couldn’t care less if I’m host or not. Host is a nice bonus, but it doesn’t matter to me. I think the people that quit cause they don’t have host is a very small group.

I don’t think it ruined MM.

orrrrr you can you make it so they can’t quit in the voting screen regardless of WTF happens in game

The only thing preventing backing out at lobbies is going to do is reduce the player pool as people get tired of finding themselves forced to stay in -Yoink- situations because of poor game design, balancing and matchmaking parameters.

I am not a game designer but I can see many elements of the sandbox and matchmaking parameters that can be improved.

Vanilla Halo 4 was such a mess that a redesigned sandbox with any sort of balance would be radically different and cheese off a large portion of the existing population which is probably in part why 343i haven’t done so.

> orrrrr you can you make it so they can’t quit in the voting screen regardless of WTF happens in game

There’s no way to stop people from quiting. It’s free will. You can only try to stop quiting by assessing the reasons why people quit and addressing them to try to reduce a situation where someone wants to quit, because then if someone doesn’t want to quit, then they’ll most likely stay. It’s simple.

> orrrrr you can you make it so they can’t quit in the voting screen regardless of WTF happens in game

Say 343 implements that, do you think those same people are going to stay in the game? As soon as it starts they’ll just quit anyway, if they haven’t already dashboarded that is.

I don’t mind playing maps I dislike, but I’m not going to play against somebody who has something like +20,000 kills. I can see the outcome and I don’t want to waste my time. If I’m playing the game I want to have some chance of winning and if that chance isn’t fair then I don’t play.

I’m sorry OP but it makes no difference to me if it annoys you in the process. With that being said, I do see the issues and I think 343 should have a serious think about the future of how connections and skills are placed against each other. That way we can work on a much more stable Halo game.

It’s not that big of an issue, sure being on a team where half the guys quit out is annoying but join in progress fixes that most of the time.

> a) They don’t like the maps and gametypes voted
>
> …
>
> But point a) bothers me. We live in a democratic world where the best thing is voted for. Do you think in politics you were going to lose a vote, you just quit and restart the poll? Of course not!

I just want to point out that splitscreeners have a perfectly legitimate reason for your point a). The frame rate on Forge maps, and even some on-disc/DLC maps is so bad it’s unplayable with more than one person on the console. I used to splitscreen a lot, and sometimes still do, and really your only options are to suffer through it knowing you’ll likely lose, or back out and try your luck again. I can’t see anyone who wants an enjoyable game of Halo choosing the former.

Of course, this won’t be the case all of the time. But, if you see two or more people back out at once when a Forge map is leading the vote, it’d be a safe bet to chalk them up as splitscreeners who don’t want to waste their time.

Anyway, as to the broader topic: I think it’s too late for anything to be done about this. H4 doesn’t have the population to survive adding penalties for backing out of a lobby, sometimes for entirely good reasons. We’ll just have to wait and hope that 343 learn from their mistakes and do better in H5.

People should quit in the game if they really want and get the lost game they deserve.

Its a shame when people with CSR 50 in CTF, a K/D of 5.0 and a win rate of 95% are backing out against my team and I have to play against the casuals and the guests, so I can never rank up.

I played 41 games of ricochet and CTF yesterday and I won EVERY game. Where the hell is my challenge?

It didnt destroy MM but it defenitly destroyed the competitive MM and thats not just an opinion.

JIP and back out lobby destroyed competitive MM.

The solution isn’t to punish players – which would drive people even further away from H4 – but instead to find out why they’re quitting.

If I had to guess, I’d say the main reason is the lack of a “veto/none of the above” option, which had been the standard for the past six years. When you don’t give people a chance to vote for new options, they’re just going quit and get their new options from a different match.

I’d also suggest that the limited number of voting options has a huge amount to do with it. In the quickly retired Big Team Skirmish, 343 included only seven possible game/match combinations, and always appeared in the same sets-of-three.

The fact is, these things are so easy to fix that you have to wonder why 343 hasn’t done it – maybe, at this point, they just don’t care.

> The solution isn’t to punish players – <mark>which would drive people even further away from H4</mark> – but instead to find out why they’re quitting.
>
> If I had to guess, I’d say the main reason is the lack of a “veto/none of the above” option, <mark>which had been the standard for the past six years</mark>. When you don’t give people a chance to vote for new options, they’re just going quit and get their new options from a different match.
>
> I’d also suggest that the limited number of voting options has a huge amount to do with it. In the quickly retired Big Team Skirmish, 343 included only seven possible game/match combinations, and always appeared in the same sets-of-three.
>
> The fact is, these things are so easy to fix that you have to wonder why 343 hasn’t done it – maybe, at this point, they just don’t care.

  1. A lot more people dont quit when they get punished for it. And how further away do you wanna bring people? The people left already a long time ago.
  2. You played Halo 3? You had one choice, and if you didnt like it you became something else but had no idea if that would be better or not.
  3. I dont wanna play Countdown or Haven 24/7. To many options in reach, the same got voted every time = boring
  4. Im sorry but everyone that cant stay for 12 minutes on a map he dont like can go and play Battlefield or CoD. Its Halo and not a I wish and I want.

Just my opinion, bring the core gameplay back in Halo 5 which thousands of good people missed in Halo 4.

I back out in the lobby if I see the host is half a planet away, since I know if I don’t I’ll be playing a match of teleport slayer.

It doesn’t help that Join in Progress makes people think ‘Oh, I’ll just be replaces, no worries!’.

JIP is one of the many flaws with Halo 4.

JIP is one of the many flaws with Halo 4.

> > orrrrr you can you make it so they can’t quit in the voting screen regardless of WTF happens in game
>
> Say 343 implements that, do you think those same people are going to stay in the game? As soon as it starts they’ll just quit anyway, if they haven’t already dashboarded that is.
>
> I don’t mind playing maps I dislike, but I’m not going to play against somebody who has something like +20,000 kills. I can see the outcome and I don’t want to waste my time. If I’m playing the game I want to have some chance of winning and if that chance isn’t fair then I don’t play.
>
> I’m sorry OP but it makes no difference to me if it annoys you in the process. With that being said, I do see the issues and I think 343 should have a serious think about the future of how connections and skills are placed against each other. That way we can work on a much more stable Halo game.

That’s because the matchmaking system doesn’t play you against people of the same rank. Of course you shouldn’t be expected to play against someone like that if you’re below his level. (I feel like you should want to get better though and playing people of a higher level is a great way to do it)

So many people discredit a ranking system because they think it’s just for bragging rights. It really isn’t. It’s to stop these very situations from happening. A level 50 should not be matched up against a level 3, and that’s what we see in Halo 4 matchmaking, sadly.

If they stopped people from backing out of the lobby and implemented a good ranking system, we wouldn’t have this problem.

Not necessarily, a video game is meant to be fun, if they do not wish to play a match then fair enough, but what really grinds my gears is when they leave (for example) in a Dominion match, in which the opposition gains the lead then everyone quits but myself, and I have no idea why they do not want to put up a challenge to the opposing members. It should be fixed in some cases.

People do it all the time and i would say about 80% of the time its people of equal skill backing out to protect that amazing kd they have ( only reason they have it is because they back out non stop vs kids of equal skill )

Also with CSR and backing out people are able to rank up of less skilled players when they shouldn’t be able to

As someone that always plays with a team i see this none stop and i hate that kids can just do this - HAPPENS IN DUBS all the time along with FLAG

While im at it here are a few topics about this kind of stuff some old some new

Post if you feel you have some input

My topic 3 pages long

why i find CSR - silly

HALO 5 Ranking system topic