Azure servers the reason why Halo Infinite plays so poorly online?

Just logging in in to the game takes time, it takes time to hit the buttons to accees the playlists, there is always a message saying multiplayer unavailable first time.
All menus has slow response time.
Some games runs fine, some games it feels like playing on 30hz and 30 fps.
I suspect that the server become overloaded at peak hours and that effect the gameplay.
If this is the case I dont think the online play will be 100% unless they add more servers in EU and Asia.

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