Recently I have been analysing overall sandbox balancing in order to make informed suggestions for the upcoming TU and I figured I would share the results of a frame rate analysis I did on Halo 4s Automatics. Automatic weapon kill times vary depending upon distance and I think it is useful to know the distances at which an automatic weapon kill faster than the Utility weapons it may face in order to understand how to use them effectively.
As a point of reference - Utility weapon minimum kill times: Scoped LR- 1.4s, DMR-1.47s, Carbine 1.63s, BR 1.73s, Un-scoped LR 1.77s
Distance | Shots to kill | (+travel time) | Spray kill time | /burst fire kill time
AR
5m- 16shots- 1.5seconds
10m- 16shots- 1.5seconds
15m- 18shots- 1.7seconds
20m- 20shots- 1.9seconds
25m- 24shots- 2.3seconds /2.1seconds
Storm Rifle
5m- 15shots- 1.4seconds
10m- 16shots- (+0.03) 1.53seconds
15m- 18shots- (+0.07) 1.77seconds
20m- 22shots- (+0.1) 2.2seconds /2seconds
25m- Overheat /2.3seconds
Suppressor
5m- 19shots- (+0.03) 1.23seconds
10m- 22shots- (+0.1) 1.5seconds
15m- 28shots- (+0.17) 1.97seconds
20m- 34shots- (+0.23) 2.43seconds
25m- 42shots- (+0.3) 3.1seconds /2.9seconds
SAW
5m- 16shots- 1second
10m- 16shots- 1second
20m- 21shots- 1.4seconds
25m- 27shots- 1.73seconds /1.57seconds
30m- 30shots- 1.93seconds /1.67seconds
35m- 34shots- 2.27seconds /1.87seconds