Auto Aim - Resists aiming onto target

A problem I am noticing with auto aim is that when it kicks in, it will actually resist the aiming reticle moving onto a target. It subjectively feels like a noticeable sensitivity drop when the reticle is near a target. A sensitivity drop when on-target is fine, but the sensitivity drop happens BEFORE the reticle actually reaches the target, so its like the reticle gets stuck in the mud when trying to aim it onto someone (and this is with a 10 sensitivity).

Earlier conjecture that Halo 5 has much less auto aim I think is wrong. I am noticing heavy amounts of auto aim. And I think due to the sensitivity drop happening before your reticle is on target is causing people to over compensate for the reticle getting stuck in the mud, and then subsequently over-aim. And I think the reticle stuck, over compensate, then over-aim behavior has lead people to the wrong conclusion that auto-aim is “low”.

Anyone else noticing this behavior with auto aim?

343i - Please consider a more magnetized version of auto aim. Where any vector force applied to the reticle will only assist it toward a target. So that when aiming the reticle onto a target, the auto-aim will only help to keep the reticle on target, but wont actively fight the reticle from arriving on target.

Anyone feel the same?