Many other FPS shooters give players the option to turn Auto Aim on Or off. Or they have an adjustable slider bar that lets you control the severity of the Auto Aim/Magnetism.
Why has halo never had this option? I would love to see this implemented into Halo 4, and with 343 trying to bring this game up to modern day fps standards, this is a MUST for Halo 4! Anyone else agree or disagree?
I thought they only give you that option if the kill times are really short?
Like in BF3.
> I thought they only give you that option if the kill times are really short?
>
> Like in BF3.
Star Wars BattleFront 1 and 2 both had auto aim on/off options. There kill times were in between Halo and BF3/COD.
Thats why a weapon specific, or even global, adjustable Slider Bar for Auto-Aim/Magnetism in custom game options might be more appropriate for halo 4. That way you can slightly lower it without removing it compeletly. This coupled with a weapon specific damage modifier, and it will let players balance the weapons for themselves. MLG would be thrilled to have this addition!