Has anyone else noticed or have issue with the ambient noise level on Halo 2 Classic maps? Example, on the map Sanctuary the sound of the water drowns out nearly all sounds. It’s difficult to hear shots from other weapons especially on the water side of the map. I believe Ascension has a similar issue in regards to the moving arms around the dish in the center. There are areas of Turf that have similar issues. I reported this several years ago and it still has not been addressed. Will this be fixed?
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Haven’t been on classic h2 maps for a while, sanctuary seemed ok, the water is loud close up, but then water falling from a height is loud. Ascension seemed a bit loud, but then big metal structures would be, Turf where that green bit sticking out the wall seemed a bit loud.
I don’t think they was when I last played classic. Maybe do a new ticket for it if it’s not on known issues list