Audio issue in Halo 2 Classic caused by MCC on PC

I stumbled upon this issue earlier this week and only found out what the problem was moments ago. I was unable to find someone else who had reported this issue so I submitted a ticket just now and decided to post here as well in case someone else was as stumped by this issue as I was.

TL;DR: If you play MCC on both PC and Xbox; lowering your Audio settings on PC will cause Halo 2 Classic (only!) to be affected by these changes. If you are experiencing that Halo 2 Classic is quieter than you feel it should be, double-check your volume sliders on MCC on PC.

This is a slightly edited version of my ticket to 343i, includes repro steps at the bottom:

> This issue is a problem between BOTH Microsoft Store PC MCC (don’t know if it affects Steam version) and Xbox MCC.
> It ONLY affects Halo 2 Classic, but it affects in both Campaign and Multiplayer, both during the game and during cutscenes.
>
> This was a bit of a confusing one to figure out but I’ve finally located the issue and am able to reproduce it.
>
> I play MCC on both PC and Xbox; on PC because it is my preferred platform and I’ve loved the game so far on there, but I need the Xbox version still to play Halo 2 and later as well as to play with my friends since cross-play is not a thing yet.
> It’s not too uncommon for me to lower my audio settings while playing due to being in calls with friends on Discord or Xbox Live Parties through the PC app.
>
> A few days ago while playing on Xbox, I noticed that my Halo 2 Classic games were nearly completely silent when I played. This was confusing since there are no volume sliders on Xbox (except the Main Menu volume) and also, all other games were fine. Even H2A.
>
> I tried all the usual troubleshooting steps: signing out and back in, power-cycling the console, even reinstalled Halo 2 content and finally ALL of MCC. Even tried doing a “Transfer Copy” from my other Xbox One system (which my roommate is using) since I knew everything worked fine when they were playing. Nothing solved the issue.
>
> I was just in the middle of recording the issue itself to submit here or post on the forums when I had one final realization; since the two games keep syncing data between them, perhaps the lowered audio is the cause? So I started up MCC on PC, went to audio settings and pulled the audio slider all the way to 100. Saved changes and exited the game.
>
> Booted up MCC on my Xbox and, as expected, it was syncing the latest data. I went into custom multiplayer and chose Halo 2 Classic. Slayer on Lockout just as a test and started the game.
> Audio fully clear, no issues whatsoever.
>
> Just to make sure I wasn’t crazy I did the entire thing again but lowering the volume back down to 0 on PC. Sync to Xbox and tried custom games in ALL titles (H:R, H:CE, H2C, H2A, H3, and H4). All of them still sounded fine, except, you guessed it, Halo 2 Classic, which was now dead silent.

> Repro Steps:
>
> 1. Launch MCC on PC.
> 2. Change Audio settings (i.e. from 100 to 0)
> 3. Save changes and exit the game.
> 4. Launch MCC on Xbox (using the same account). Data will be synced.
> 5. Launch any game of Halo: Reach, Halo: CE, Halo 2: Anniversary, Halo 3, or Halo 4. Audio should be fine.
> 6. Launch any game of Halo 2 Classic. Audio will be completely silent, as if the audio settings on the Xbox were set to 0. Menus still make normal audio noises.
> 7. Revert steps to fix the issue.

Not sure if anyone else have had this occur, but in case it did, I hope this helps.

I’m only an Xbox player. My pc can’t handle the game. I played a match on the pc, while any powerful computer can run it just fine, i was still on the loading screen when the match was completed.

Also just had this issue and figured this was the case. Glad I’m not alone. Needs a patch ASAP.

Edit: Ironically, I noticed it also sets all my controller controls to default except for Halo 2.

> 2682724599478456;3:
> Also just had this issue and figured this was the case. Glad I’m not alone. Needs a patch ASAP.
>
> Edit: Ironically, I noticed it also sets all my controller controls to default except for Halo 2.

Yes, I have mentioned this in my ticket to 343 support as well. Thanks for mentioning!

I was excited to see a potential fix for my issue, but alas the solution did not work for me despite being completely applicable since I do play Halo 2 Classic on both Xbox and PC.

While the audio does indeed sync between devices, my Xbox audio is still extremely faint after running through each step to the letter.

To be clear: only SOME audio is faint, while other audio is perfectly normal. It seems that only player-generated sounds (shields, guns, footsteps, etc.), cutscenes, and music are extremely quiet while everything else is normal-- and therefore quite loud when you compensate for the otherwise quiet volume.

Please release a patch for this. Some audio sliders and/or output device/setup settings (5.1 surround, TV speakers, etc.) would be extremely appreciated.