So right now getting an audio bug where I don’t get any audio feedback when shot in the back, like at all teh game seems to mute the audio abit even shield noises are not happening.
That said it does give me an idea for how suppressed weapons can work when a target is hit by the weapons they don’t get a hit audio only a direction marker, though she shield will warn if the weapon brings it down or to low.
Weapon suggestion
ODST standard issue SMG
This is the standard issue for ODST and spartan drop units. an SMG equipped with a 60 round caseless box mag side loaded for quick eject and reloading allowing a soldier to have a mag a new mag in it at almost the same time as the old one is ejected. This weapon includes a 1.8x scope and a suppressor.
Feature: doesn’t give audio warnings to those hit, only the direction hud marker other then that is it a closer range faster firing AR, in scope mode it fires in 5 shot accurate bursts for a bit longer range.