Having almost reached the halfway point in Halo 4’s lifecycle, I find myself thinking more and more about what could be done to Halo “Xbox One” (henceforth referred to as Halo 5) to improve it. First, a disclaimer; I really enjoyed Halo 4. I reached SR 130 in the multiplayer and played through the campaign twice. That being said, I don’t believe it is in any way equal to the original trilogy, and feel that a lot of features introduced in 4 should undergo some pretty drastic changes as we move forward.
One of these features is Armor Abilities. I do not think the AA’s are a broken concept, but I believe their implementation could be done better and in a way that will appeal to a larger portion of the Halo fanbase.
I believe that the system in place for Halo 5 should mix Halo 3’s equipment with Halo 4’s armor abilities. Combining the two would give us a feature that would marry the old and the new – I would call them “attachments.” Like equipment, they would be placed on the map. Given that everyone around here seems conscious of the fact that having things on the map balances teams and brings exciting levels of strategy and tension to a match, its clearly the superior option.
When you pick up an attachment, it should be placed somewhere on your armor and be very apparent that it’s in your possession. Sort of like how the Jet Pack or Thruster Pack are always visible on your back, we would have it so that something like Promethean Vision is always visible on your helmet. We could have cool accompanying animations of our Spartan equipping his attachment, which the Xbox One’s graphical fidelity would undoubtedly make look badass. Naturally, Jet Pack, Thruster Pack, and Promethean Vision would all decay with use.
With Active Camouflage, instead of activating with pickup, it would be up to you when to turn it on. Once you do, it would function as it does in the original Halo trilogy, staying activated until its time runs out. Like all attachments, the camouflage module would be visible somewhere on your armor, indicating that it’s in your possession.
The Bubble Shield, when picked up, would appear similar to an Overshield (going on top of your regular shields.) When activated, this outer shield would emanate from the Spartan and surround him or her with the bubble we are familiar with. However, the shield is now tied to the Spartan, so if he or she is to leave the bubble, it will disappear. The Bubble Shield won’t decay until you activate it, but it will decay faster should it take heavy damage.
The Hardlight Shield would be smaller and always visible on your arm, but adjustable with the right trigger while in use. The Hardlight Shield would decay as it absorbs damage.
We could also have a Hardlight Blade; it would make your next melee attack a one hit kill (the blade gets stuck in the enemy Spartan, causing them to explode). However, should the need arise, the Hardlight Blade could also be used as a projectile; while highly innacurate (since it would be without a reticle), it too would be a one hit kill if it makes impact. The Hardlight Blade would be done after one use.
The Autosentry would have to be changed a bit to fit in with the attachment motif. Basically, it would be very similar to its current form, but it would go onto your Spartan’s shoulder and fire at enemies within a certain radius, giving precendence to those closest to your reticle. It too would decay with use.
Anyway, those are just some ideas I had for attachments. I’m sure 343, or some of you guys, could come up with some concepts that are way more creative. I think it would be awesome to have some of these placed strategically on maps. Naturally, certain attachments would be better suited to certain maps, and 343 would be able to pick and chose which attachments go where (ensuring that each of their creations gets adequate and appropriate use, and that each of their maps is balanced). I hope that 343 sees the advantages map placement provides them going into Halo 5, and would love it if they manage to combine the best features of equipment with armor abilities.
What do you guys think?