Atriox Jump pack brutes or Arby Elite Enforce.

Which ones are better? I guess enforcers better later with arby power upgrades but maybe middle of game atriox 600 increase power makes the jump packs better? I really like the mines they drop.

IMHO it really depends on the situation. Atriox is more territorial, he benefits from taking land (bases, power nodes) and defending it. His upgraded jump brutes are good for that. Arby is more aggressive and relies hard on how you spend leader points. He really takes off late game with large armies and powerful attacks. Enforcers are good early game rushers and late game army builders.

Just my 2cents worth, I’d say that both units are good but only when used “properly”.

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> IMHO it really depends on the situation. Atriox is more territorial, he benefits from taking land (bases, power nodes) and defending it. His upgraded jump brutes are good for that. Arby is more aggressive and relies hard on how you spend leader points. He really takes off late game with large armies and powerful attacks. Enforcers are good early game rushers and late game army builders.
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> Just my 2cents worth, I’d say that both units are good but only when used “properly”.

Yeah I agree I just wonderif there is some period mid game where jump back brutes really take over in terms of power, that 600 upgrade really seems like something.

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> > 2535453478348062;2:
> > IMHO it really depends on the situation. Atriox is more territorial, he benefits from taking land (bases, power nodes) and defending it. His upgraded jump brutes are good for that. Arby is more aggressive and relies hard on how you spend leader points. He really takes off late game with large armies and powerful attacks. Enforcers are good early game rushers and late game army builders.
> >
> > Just my 2cents worth, I’d say that both units are good but only when used “properly”.
>
> Yeah I agree I just wonderif there is some period mid game where jump back brutes really take over in terms of power, that 600 upgrade really seems like something.

By the time you’re making that 600 upgrade, though, my personal sense is that they may be somewhat superceded by what’s going on elsewhere and I’d probably take the better LoS/Scouting from the Enforcers

Arbiter = King Of early Rushers. Grunts + enforcers . Fastest at taking out bases in my opinion early game . Teleport + rage. meh mid game. Need to rely on leader powers heavily for army to be effective.