At this point, can we safely assume 343 will monetize forge?

and separating the campaign so they could sell it for full game price to begin with

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I didnt think of this before but i certainly hope not.

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Restricting Forge in such an egregious way like that will be the death of it. Even then I wouldn’t be surprised if this was the path they intended to go down provided how they’ve handled Infinite’s monetization so far. 343i has a funny way of making the future look so bright, yet so dark at the same time.

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Forge is included in the ftp version, they said that early on in the vid. They didn’t explicitly say that there would be no monetization at all though.

I will continue, as I have since the launch of MCC, to not place any merit to 343’s promises and only believe things when I see them. Anyone’s assumptions based on the "not-denying-it " source holds equally or less merit than a 343 promise.

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I personally don’t think 343i are self destructive enough to pull such a move, the public perception of them is so poor currently that it would almost guaranteed have Microsoft step in, possibly handing some workload to a newly acquired developer while they reshuffle and do a spill and fill in 343i.

Considering how self-destructive 343 has been with Infinite thus far, and how they’ve made every possible wrong decision with this game since it’s inception, I’m going to say “Yes they will 100% try to monetize Forge.”

I mean it’s not like it’d affect me, I uninstalled Infinite months ago, but yes I believe 343 would stoop that low, considering they know they can’t monetize MCC without essentially killing their only source of positive PR, so naturally they would, in my assumption, monetize Forge due to Infinite’s flat lining numbers.

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at this point we always have to asume the worst… even if we are told otherwise, we can’t belive anything, until it is released… and even then, it is no certain, that forge (or anything else) wouldn’t get monetized later on

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I think that Forge will be free. Only this way, its possible to build a big community around forge. If you had to spend money to use Forge, why would you use it?
Thats the reason why i think that Forge will be free.
Just my opinion, i could be wrong.

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they cut campaign and pushed back season 3 by 4 month do you rlly think they wouldnt be that self destructive they are already dragging their feet and cutting their workload

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actually they brought up plans to monetize armor on mcc

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They did, and then the community chewed them out for it and essentially “killed” said plans.

Don’t get me wrong, they are self destructive and have been for over a decade, but monetizing Forge would be astronomically stupid given the current state of things.

They are self destructive but surely not enough to pull something like that.

I do hope you’re right, that they’d see the folly of monetizing it, even if that just means withholding “premium” textures or tools. I can’t say I have a great deal of faith right now, but you’re probably right to hope for the best.

Then again, I thought heads would roll after Halo 5, and I really really thought heads would roll after the co-op PR disaster these last few weeks, but I haven’t heard anything, not even acknowledgement of the community response.

Oof, just read your later post - you’re probably right, but I’ll be pretty pissed if assassinations finally make it back into the game but they are just monetized for MP… better at least be a good variety of free ones in Campaign.

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That’s awesome! I didn’t catch that part. I suppose though, given that they have made leading statements in the past that turned out to be misleading (like saying every game would launch with splitscreen from now on,) this could be interpreted to mean that everyone will get some level of free access, but there will be some kind of features or textures locked behind a paywall.

I don’t actually know what the forge council is, is that run by 343?

I’d say I’ll believe it when 343 officially announces it won’t be monetized, but after the co-op deception, I don’t think I would believe it then either.

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I mean Halo 5 was just infamous because of how deceptive its marketing was, I think if they had just advertised the actual story we got not the one we wanted it would’ve landed a lot better.

It is odd that assassinations wouldn’t be in the game once you consider that Halo 5 had craploads of them, so all 343i had to do was port them. Yet one year after release and we hear crickets… Why? My theory is that they knew if they just came out and charged people for assassinations it would sound bad, but if they release them later on once everybody is used to the store (the perception has already changed a good deal since launch) then it would go over far better.

Regardless assassinations are barely even talked about any more, which tells me they are not an important feature for Halo fans. I’ve watched so many 343i hate or Infinite sucks videos and I very rarely see anybody mention assassinations so its definitely a low priority item.

If you actually think about it the most likely time they would have charged for it would’ve been the Halo 3/Reach days, the reason I say this is because it was a relatively new feature back then and MS/Bungie didn’t necessarily know if it would be that popular, however with 343i’s Halo titles it would be downright stupid to charge for it for all the reasons I mentioned. Like Halo 4/5 didn’t charge for Forge and why exactly should Infinite? :thinking:

Only way I could see them even doing it would be if they charged for AI scripting (no I don’t just mean spartan AI, I mean the Banished and so forth) and that’s just because I could see a scenario where talented Forgers could circumvent the Campaign and hurt sales, otherwise I just think charging for some aesthetics here or there is a really bizarre strategy. There is this notion that Forge is a community feature and doesn’t support 343i however that is not true, Forge would absolutely carry Halo on its back as so many gamemodes/gametypes depend on it and it allows 343i to churn out subpar content and for it to not doomsday the game.

I don’t think that the fanbase has forgotten assassinations. Lots of players really want them, I’m personally still appalled that they disappeared, but most of the competitive/MP based players don’t care, since they don’t effect the gameplay loop much.

I think that since many of the players who play Halo for the campaign/lore/universe (like myself) have already uninstalled and moved on, we aren’t hearing folks call for the feature quite as much. To me, it is a HUGE missing piece of the campaign gameplay loop.