Assault Settings Ball Reset glitch

I am attempting to edit Assault settings and make two types of game modes, however I have found a glitch in this system.

If Rounds are enable (ie more than 1 Round), the ball/bomb will glitch post first round (ie Round 2 onwards) by continually resetting itself even when the ball/bomb has not been dropped or touched from its initial pad or also when a player is directly holding it. Rounds were enabled to allow switching of teams in an Search and Destroy AvD (Attack v Defence) scenario and also just in a normal Nuetral Bomb mode, like Breakout: Assault.

I also had 1 life enabled and would like to see a counter for upwards of 5 lives to be enabled (ie Lifes: 1, 2, 3, 4, 5, Unlimited)