At first I though that not very many were too bothered about this, but I’ve learned that there are quite a few people who agree with this, so I though I’d make a thread for it and see where it goes.
I appreciate those who read it all to get a better picture of what I’m saying, but it’s your choice.
The AR in infinite has a very long effective range, with the ADS which can not be de-scoped it really creates an issue in my opinion. We can get peppered by this from the other side of the map now, and shooting back does not affect the accuracy of the opponent.
I can’t help but feel that the AR, BR and Commando are kinda wrestling in a bit of a sandbox role identity-crisis.
I wanna be clear, I love that the AR is now a better “killing machine”, this was a good move, I just don’t think it should be this from so far away to encourage usage of other non-power-weapons to compliment the flaws of the weapons you spawn with. I feel now I pick up certain weapons mostly because I want variation, not so much to be able to do something I can’t with the AR.
The way I interpret the role of the AR compared to the BR is, AR should have the advantage at close-mid range, BR should have the advantage at mid-long, where as now I feel like AR is very dominant and easy to use. The BR has perhaps been a bit too dominant in past games, I’m glad they tried to change that, but now I just think it’s the opposite.
Solution:
Well I really don’t know what would be best, but my gut tells me that removing ADS completely from the game would solve this problem, I would just be sooo pleased to not have ADS. Since that’s very unlikely maybe at least make us de-scope when we are shot or just reduce effective range.
EDIT: Since a lot of people point out that the ADS doesn’t increase range or decrease bloom, I want just wanna ad that I’m aware of this. But, the fact that ADS slows down your reticle just like all types of scopes, makes it easier to be precise, this makes a very noticeable difference imo. Could also shortly mention that it makes it slightly easier to see too.
Another funny afterthought is: They added a scope to every single weapon in the game, but only the weapons that are supposed to have scopes can be de-scoped, and the closer ranged weapons have untouchable scopes. Isn’t that kinda backwards?
Feel free to disagree that there is a balancing issue here. Also feel free to enjoy that the AR is dominant, I’m not trying to criticise your taste.
But most of all I’d like to hear different suggestion how you would improve the AR if you could. Any ideas? Or is it perfect?