But they seem to think monetizing emblems will bring in more revenue?
As you said yourself, these are very fast animations. Pretty much the only way to get caught is to perform one while someone is already in the room. You would have to make a severe mental error to willingly let that happen. Of course there fatfingering the button (which absolutely happens and was likely the primary reason for the toggle). But you can’t really blame a player for something that amounts to a miss-click.
And removing it is still an overreaction to an optional feature. Just because it inconvenienced you or me in an infinitesimal amount of games doesn’t mean the entire community should be unable to enjoy them.
I guess the question(s) that I want answered are:
How many players disable assassinations?
Of the players who don’t, how many assassinations were performed?
Versus how many backsmacks?
How many times were they yoinked & showstopped?
And then compare all of that.
Is that not why we play Halo? We shouldn’t be diminishing that.
Individual player responsibility, if you will. Knowing when to do one was the caveat. It’s the same in CoD, and it’s the same in Titanfall. Both are games with much lower TTKs and much higher movement speeds, and thus, much smaller windows for these things to happen. The fans of those games don’t seem to have a problem with them. And both CoD and (now) Apex seem to be doing much better while Halo is struggling. I think part of that has to do with 343 (and fans) seemingly wanting to remove some of the fun aspects from Halo.
I think it’s the younger audience. Specifically people who were born and bred during this “MTX-era”, where ever game has them, and they don’t know what they missed out on. Playing video games now, basically means you have accept that companies will burn a whole your bank account.
Maybe. Who knows? Seems nothing is easy with this ![]()
Exactly.
Lastly, everything we’ve discussed so far has been in regards to multiplayer. Not campaign, where absolutely none of this applies. Probably the biggest reason to bring them back is so our offline, singleplayer brethren can enjoy stabbing aliens. They never asked for this change, but now it affects them too, for no noticeable upside.
P.S: Warzone Firefight might actually be the only time when going for an assassination might actually be viable since you can do one on the Warden when he drops 20%(?) health. It’s a good move if the timer is running low.